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mirror of https://github.com/CTCaer/hekate.git synced 2024-11-20 05:11:42 +00:00
Commit Graph

16 Commits

Author SHA1 Message Date
CTCaer
f126486266 bdk: sdmmc: utilize block size defines 2024-03-12 15:47:14 +02:00
CTCaer
41d3565353 bdk: sdmmc: deduplicate function modes get
And parse the whole info
2023-12-27 15:01:20 +02:00
CTCaer
6257d20db9 bdk: emmc: add emmc_set_partition
Additionally, add SDMMC index info to errors.
2022-12-19 04:53:50 +02:00
CTCaer
e5ddac5211 bdk: sdmmc: rename current limit to power limit 2022-06-25 05:53:04 +03:00
CTCaer
489e222aac bdk: sdmmc: expose csd/scr functions 2022-06-25 05:48:54 +03:00
CTCaer
dcdf687a07 sdmmc: add support for sandisk emmc device report 2021-07-06 10:15:59 +03:00
CTCaer
38f456a2ee sdmmc: Refactor again
- Refactor various variables and defines
- Removed Card/BGA and OEM ID info as they are static and useless
- Commented out bkops functions completely as not used
- Remove extra buf usage when there's already storage for storing that data
- Optimize various functions to save space
- Clean up useless or duplicate code
2021-02-06 03:41:35 +02:00
CTCaer
ad560b650e nyx: di: Set display id we got from bootloader 2020-12-11 17:49:06 +02:00
CTCaer
fce59fba43 nyx: Add SD card AU info 2020-12-11 17:41:09 +02:00
CTCaer
5b8fb9fb6b Various refactoring and addition of comments 2020-12-11 17:25:59 +02:00
CTCaer
cabaa6cfb8 Utilize BIT macro everywhere 2020-11-26 01:41:45 +02:00
CTCaer
1f5b371608 Refactor some names
Additionally:
- Do not retry to init sd if all modes failed in Nyx.
- Do not try to read/write if sdmmc controller and card are not initialized.
2020-10-23 06:32:24 +03:00
CTCaer
7b03a24196 sdmmc: Add extra error printing 2020-08-15 13:16:37 +03:00
CTCaer
3c2d86ef7b sdmmc: Add protected area info (Content Protection) 2020-07-17 17:01:40 +03:00
CTCaer
6e256d29c7 Utilize hekate's BDK for hekate main and Nyx 2020-06-14 16:45:45 +03:00
CTCaer
185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00