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https://github.com/CTCaer/hekate.git
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nyx: Update hekate theme
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279b67fa49
commit
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@ -423,7 +423,7 @@ lv_obj_t *nyx_create_standard_window(const char *win_title)
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static lv_style_t win_bg_style;
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lv_style_copy(&win_bg_style, &lv_style_plain);
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win_bg_style.body.main_color = LV_COLOR_HEX(0x2D2D2D);// TODO: COLOR_HOS_BG
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win_bg_style.body.main_color = lv_theme_get_current()->bg->body.main_color;
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win_bg_style.body.grad_color = win_bg_style.body.main_color;
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lv_obj_t *win = lv_win_create(lv_scr_act(), NULL);
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@ -441,7 +441,7 @@ lv_obj_t *nyx_create_window_custom_close_btn(const char *win_title, lv_action_t
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static lv_style_t win_bg_style;
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lv_style_copy(&win_bg_style, &lv_style_plain);
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win_bg_style.body.main_color = LV_COLOR_HEX(0x2D2D2D);// TODO: COLOR_HOS_BG
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win_bg_style.body.main_color = lv_theme_get_current()->bg->body.main_color;
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win_bg_style.body.grad_color = win_bg_style.body.main_color;
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lv_obj_t *win = lv_win_create(lv_scr_act(), NULL);
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@ -972,7 +972,7 @@ lv_obj_t *create_window_launch(const char *win_title)
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static lv_style_t win_bg_style;
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lv_style_copy(&win_bg_style, &lv_style_plain);
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win_bg_style.body.main_color = LV_COLOR_HEX(0x2D2D2D);// TODO: COLOR_HOS_BG
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win_bg_style.body.main_color = lv_theme_get_current()->bg->body.main_color;
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win_bg_style.body.grad_color = win_bg_style.body.main_color;
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lv_obj_t *win = lv_win_create(lv_scr_act(), NULL);
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@ -1547,8 +1547,8 @@ static void _nyx_main_menu(lv_theme_t * th)
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lv_obj_t *cnr = lv_cont_create(scr, NULL);
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static lv_style_t base_bg_style;
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lv_style_copy(&base_bg_style, &lv_style_plain_color);
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base_bg_style.body.main_color = LV_COLOR_HEX(0x2D2D2D);
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base_bg_style.body.grad_color = LV_COLOR_HEX(0x2D2D2D);
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base_bg_style.body.main_color = th->bg->body.main_color;
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base_bg_style.body.grad_color = base_bg_style.body.main_color;
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lv_cont_set_style(cnr, &base_bg_style);
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lv_obj_set_size(cnr, LV_HOR_RES, LV_VER_RES);
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@ -25,14 +25,18 @@
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* DEFINES
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*********************/
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#define DEF_RADIUS 4
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#define COLOR_SHADOW_LIGHT LV_COLOR_HEX3(0xAAA)
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#define COLOR_SHADOW_LIGHT LV_COLOR_HEX(0xAAAAAA)
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#define COLOR_SHADOW_DARK LV_COLOR_HEX(0x1F1F1F)
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#define COLOR_HOS_TURQUOISE LV_COLOR_HEX(0x00FFC9)
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#define COLOR_HOS_TEAL_LIGHTER LV_COLOR_HEX(0x00EDBA)
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#define COLOR_HOS_TEAL_LIGHT LV_COLOR_HEX(0x00B78F)
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#define COLOR_HOS_TEAL LV_COLOR_HEX(0x00A273)
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#define COLOR_HOS_TURQUOISE (lv_color_hsv_to_rgb(_hue, 100, 100)) // 0x00FFC9
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#define COLOR_HOS_TEAL_LIGHTER (lv_color_hsv_to_rgb(_hue, 100, 93)) // 0x00EDBA
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#define COLOR_HOS_TEAL_LIGHT (lv_color_hsv_to_rgb(_hue, 100, 72)) // 0x00B78F
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#define COLOR_HOS_TEAL (lv_color_hsv_to_rgb(_hue, 100, 64)) // 0x00A273
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#define COLOR_HOS_ORANGE LV_COLOR_HEX(0xFF5500)
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#define COLOR_HOS_BG_DARKER LV_COLOR_HEX(0x1B1B1B)
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#define COLOR_HOS_BG_DARK LV_COLOR_HEX(0x222222)
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#define COLOR_HOS_BG LV_COLOR_HEX(0x2D2D2D)
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#define COLOR_HOS_BG_LIGHT LV_COLOR_HEX(0x3D3D3D)
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#define COLOR_HOS_LIGHT_BORDER LV_COLOR_HEX(0x4D4D4D)
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#define COLOR_HOS_TXT_WHITE LV_COLOR_HEX(0xFBFBFB)
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/**********************
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@ -87,7 +91,7 @@ static void basic_init(void)
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panel.body.main_color = COLOR_HOS_BG;
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panel.body.grad_color = COLOR_HOS_BG;
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panel.body.border.width = 1;
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panel.body.border.color = LV_COLOR_HEX(0x4D4D4D);
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panel.body.border.color = COLOR_HOS_LIGHT_BORDER;
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panel.body.border.opa = LV_OPA_COVER;
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panel.body.shadow.color = COLOR_SHADOW_LIGHT;
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panel.body.shadow.type = LV_SHADOW_BOTTOM;
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@ -158,7 +162,7 @@ static void btn_init(void)
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tgl_pr.body.shadow.width = 0;
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lv_style_copy(&ina, &rel);
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ina.body.main_color = LV_COLOR_HEX(0x1B1B1B);
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ina.body.main_color = COLOR_HOS_BG_DARK;
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ina.body.grad_color = ina.body.main_color;
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//ina.body.shadow.width = 0;
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ina.text.color = LV_COLOR_HEX(0x888888);
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@ -183,7 +187,7 @@ static void label_init(void)
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prim.text.color = COLOR_HOS_TXT_WHITE;
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lv_style_copy(&sec, &prim);
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sec.text.color = LV_COLOR_HEX(0xFF5500);
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sec.text.color = COLOR_HOS_ORANGE;
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lv_style_copy(&hint, &prim);
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hint.text.color = LV_COLOR_HEX(0xCCCCCC);
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@ -203,7 +207,7 @@ static void img_init(void)
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img_light.image.intense = LV_OPA_80;
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lv_style_copy(&img_dark, &def);
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img_dark.image.color = LV_COLOR_HEX(0x1B1B1B);
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img_dark.image.color = COLOR_HOS_BG_DARKER;
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img_dark.image.intense = LV_OPA_80;
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@ -246,7 +250,7 @@ static void bar_init(void)
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static lv_style_t bar_bg, bar_indic;
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lv_style_copy(&bar_bg, &def);
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bar_bg.body.main_color = LV_COLOR_HEX(0x4D4D4D);
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bar_bg.body.main_color = COLOR_HOS_LIGHT_BORDER;
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bar_bg.body.grad_color = bar_bg.body.main_color;
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bar_bg.body.radius = 3;
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bar_bg.body.border.width = 0;
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@ -488,16 +492,14 @@ static void btnm_init(void)
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tgl_pr.body.grad_color = tgl_pr.body.main_color;
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tgl_pr.body.border.width = 0;
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lv_style_copy(&ina, &pr);
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ina.body.main_color = LV_COLOR_HEX3(0xCCC);
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ina.body.grad_color = ina.body.main_color;
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lv_style_copy(&ina, theme.btn.ina);
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theme.btnm.bg = &bg;
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theme.btnm.btn.rel = &rel;
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theme.btnm.btn.pr = ≺
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theme.btnm.btn.tgl_rel = &tgl_rel;
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theme.btnm.btn.tgl_pr = &tgl_pr;
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theme.btnm.btn.ina = &def;
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theme.btnm.btn.ina = &ina;
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#endif
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}
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@ -509,6 +511,11 @@ static void kb_init(void)
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lv_style_copy(&bg, theme.btnm.bg);
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bg.text.color = LV_COLOR_HEX(0xCCCCCC);
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bg.body.border.width = 0;
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bg.body.radius = 0;
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bg.body.shadow.color = COLOR_SHADOW_DARK;
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bg.body.shadow.type = LV_SHADOW_BOTTOM;
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bg.body.shadow.width = 4;
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lv_style_copy(&rel, &lv_style_transp);
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rel.text.font = _font;
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@ -558,7 +565,13 @@ static void page_init(void)
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static void ta_init(void)
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{
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#if USE_LV_TA
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static lv_style_t oneline;
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static lv_style_t panel, oneline;
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lv_style_copy(&panel, theme.panel);
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panel.body.border.width = 0;
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panel.body.shadow.color = COLOR_SHADOW_DARK;
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panel.body.shadow.type = LV_SHADOW_FULL;
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panel.body.shadow.width = 3;
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lv_style_copy(&oneline, &def);
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oneline.body.empty = 1;
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@ -569,7 +582,7 @@ static void ta_init(void)
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oneline.body.border.opa = LV_OPA_COVER;
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oneline.text.color = LV_COLOR_HEX(0x888888);
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theme.ta.area = theme.panel;
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theme.ta.area = &panel;
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theme.ta.oneline = &oneline;
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theme.ta.cursor = NULL; // Let library to calculate the cursor's style.
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theme.ta.sb = &sb;
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@ -626,7 +639,7 @@ static void list_init(void)
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tgl_pr.body.border.width = 0;
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lv_style_copy(&ina, &pr);
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ina.body.main_color = LV_COLOR_HEX(0x1B1B1B);
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ina.body.main_color = COLOR_HOS_BG_DARK;
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ina.body.grad_color = ina.body.main_color;
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theme.list.sb = &sb;
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@ -14,8 +14,8 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LV_THEME_MATERIAL_H
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#define LV_THEME_MATERIAL_H
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#ifndef LV_THEME_HEKATE_H
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#define LV_THEME_HEKATE_H
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#ifdef __cplusplus
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extern "C" {
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