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bdk: use the typedefs on jc calib
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@ -92,12 +92,12 @@ typedef struct _jc_gamepad_rpt_t
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typedef struct _jc_calib_t
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{
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unsigned short x_max:12;
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unsigned short y_max:12;
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unsigned short x_center:12;
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unsigned short y_center:12;
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unsigned short x_min:12;
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unsigned short y_min:12;
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u16 x_max:12;
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u16 y_max:12;
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u16 x_center:12;
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u16 y_center:12;
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u16 x_min:12;
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u16 y_min:12;
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} __attribute__((packed)) jc_calib_t;
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void jc_init_hw();
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