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lvgl heap: Align addresses & sizes to cache line size
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@ -34,13 +34,14 @@
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#if LV_ENABLE_GC == 0 /*gc custom allocations must not include header*/
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/*The size of this union must be 4 bytes (uint32_t)*/
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/*The size of this union must be 32 bytes (uint32_t * 8)*/
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typedef union {
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struct {
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MEM_UNIT used: 1; //1: if the entry is used
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MEM_UNIT d_size: 31; //Size off the data (1 means 4 bytes)
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};
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MEM_UNIT header; //The header (used + d_size)
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uint32_t align[7]; //Align header size to 32 bytes
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} lv_mem_header_t;
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typedef struct {
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@ -109,19 +110,12 @@ void * lv_mem_alloc(uint32_t size)
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return &zero_mem;
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}
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#ifdef LV_MEM_ENV64
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/*Round the size up to 8*/
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if(size & 0x7) {
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size = size & (~0x7);
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size += 8;
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/*Round the size up to 32*/
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if(size & 0x1F) {
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size = size & (~0x1F);
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size += 0x20;
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}
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#else
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/*Round the size up to 4*/
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if(size & 0x3) {
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size = size & (~0x3);
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size += 4;
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}
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#endif
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void * alloc = NULL;
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#if LV_MEM_CUSTOM == 0 /*Use the allocation from dyn_mem*/
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@ -339,7 +333,7 @@ void lv_mem_monitor(lv_mem_monitor_t * mon_p)
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e = ent_get_next(e);
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}
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mon_p->total_size = LV_MEM_SIZE;
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mon_p->used_pct = 100 - (100U * mon_p->free_size) / mon_p->total_size;
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mon_p->used_pct = 100 - ((uint64_t)100U * mon_p->free_size) / mon_p->total_size;
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mon_p->frag_pct = (uint32_t)mon_p->free_biggest_size * 100U / mon_p->free_size;
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mon_p->frag_pct = 100 - mon_p->frag_pct;
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#endif
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@ -430,19 +424,12 @@ static void * ent_alloc(lv_mem_ent_t * e, uint32_t size)
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*/
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static void ent_trunc(lv_mem_ent_t * e, uint32_t size)
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{
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#ifdef LV_MEM_ENV64
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/*Round the size up to 8*/
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if(size & 0x7) {
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size = size & (~0x7);
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size += 8;
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/*Round the size up to 32*/
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if(size & 0x1F) {
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size = size & (~0x1F);
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size += 0x20;
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}
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#else
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/*Round the size up to 4*/
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if(size & 0x3) {
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size = size & (~0x3);
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size += 4;
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}
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#endif
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/*Don't let empty space only for a header without data*/
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if(e->header.d_size == size + sizeof(lv_mem_header_t)) {
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