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lvgl: Better heap alignment
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commit
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@ -56,10 +56,10 @@
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typedef union {
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struct {
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MEM_UNIT used: 1; //1: if the entry is used
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MEM_UNIT d_size: 31; //Size off the data (1 means 4 bytes)
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MEM_UNIT d_size: 31; //Size of the data
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};
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MEM_UNIT header; //The header (used + d_size)
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uint32_t align[8]; //Align header size to 32 bytes
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MEM_UNIT align[8]; //Align header size to MEM_UNIT * 8 bytes
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} lv_mem_header_t;
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static_assert(sizeof(lv_mem_header_t) == 32, "Node header must be 32 bytes!");
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@ -130,10 +130,10 @@ void * lv_mem_alloc(uint32_t size)
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return &zero_mem;
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}
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/*Round the size up to 32*/
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if(size & 0x1F) {
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size = size & (~0x1F);
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size += 0x20;
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/*Round the size to lv_mem_header_t*/
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if(size & (sizeof(lv_mem_header_t) - 1)) {
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size = size & (~(sizeof(lv_mem_header_t) - 1));
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size += sizeof(lv_mem_header_t);
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}
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void * alloc = NULL;
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@ -233,6 +233,12 @@ void lv_mem_free(const void * data)
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void * lv_mem_realloc(void * data_p, uint32_t new_size)
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{
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/*Round the size to lv_mem_header_t*/
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if(new_size & (sizeof(lv_mem_header_t) - 1)) {
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new_size = new_size & (~(sizeof(lv_mem_header_t) - 1));
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new_size += sizeof(lv_mem_header_t);
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}
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/*data_p could be previously freed pointer (in this case it is invalid)*/
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if(data_p != NULL) {
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lv_mem_ent_t * e = (lv_mem_ent_t *)((uint8_t *) data_p - sizeof(lv_mem_header_t));
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@ -444,13 +450,6 @@ static void * ent_alloc(lv_mem_ent_t * e, uint32_t size)
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*/
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static void ent_trunc(lv_mem_ent_t * e, uint32_t size)
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{
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/*Round the size up to 32*/
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if(size & 0x1F) {
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size = size & (~0x1F);
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size += 0x20;
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}
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/*Don't let empty space only for a header without data*/
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if(e->header.d_size == size + sizeof(lv_mem_header_t)) {
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size = e->header.d_size;
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