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bdk: di: window fb changes
- Get fb address from in window regs - Remove 2 frames wait
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3bb46c6470
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@ -768,31 +768,31 @@ void display_color_screen(u32 color)
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u32 *display_init_framebuffer_pitch()
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{
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// Sanitize framebuffer area.
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memset((u32 *)IPL_FB_ADDRESS, 0, 0x3C0000);
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memset((u32 *)IPL_FB_ADDRESS, 0, IPL_FB_SZ);
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// This configures the framebuffer @ IPL_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_pitch, 32);
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usleep(35000); // No need to wait on Aula.
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//usleep(35000); // No need to wait on Aula.
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return (u32 *)IPL_FB_ADDRESS;
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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}
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u32 *display_init_framebuffer_pitch_inv()
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{
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// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_pitch_inv, 34);
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usleep(35000); // No need to wait on Aula.
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//usleep(35000); // No need to wait on Aula.
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return (u32 *)NYX_FB_ADDRESS;
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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}
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u32 *display_init_framebuffer_block()
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{
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// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_block, 34);
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usleep(35000); // No need to wait on Aula.
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//usleep(35000); // No need to wait on Aula.
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return (u32 *)NYX_FB_ADDRESS;
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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}
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u32 *display_init_framebuffer_log()
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@ -800,7 +800,7 @@ u32 *display_init_framebuffer_log()
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// This configures the framebuffer @ LOG_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_log, 20);
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return (u32 *)LOG_FB_ADDRESS;
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return (u32 *)DISPLAY_A(_DIREG(DC_WINBUF_START_ADDR));
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}
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void display_activate_console()
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