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emummc: correct id size and also set id if emupath is used
This corrects a truncation that was happening and also if `emupath` key is used to change emuMMC on the fly, it now uses the path as id instead of 0.
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parent
ebefd1c2d3
commit
05c989a1ce
@ -109,7 +109,14 @@ bool emummc_set_path(char *path)
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if (found)
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if (found)
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{
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{
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emu_cfg.enabled = 1;
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emu_cfg.enabled = 1;
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emu_cfg.id = 0;
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// Get ID from path.
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u32 id_from_path = 0;
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u32 path_size = strlen(path);
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if (path_size >= 4)
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memcpy(&id_from_path, path + path_size - 4, 4);
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emu_cfg.id = id_from_path;
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strcpy(emu_cfg.nintendo_path, path);
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strcpy(emu_cfg.nintendo_path, path);
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strcat(emu_cfg.nintendo_path, "/Nintendo");
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strcat(emu_cfg.nintendo_path, "/Nintendo");
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}
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}
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@ -37,7 +37,7 @@ typedef struct _emummc_cfg_t
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{
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{
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int enabled;
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int enabled;
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u64 sector;
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u64 sector;
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u16 id;
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u32 id;
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char *path;
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char *path;
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char *nintendo_path;
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char *nintendo_path;
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// Internal.
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// Internal.
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