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hekate/bdk/libs/lvgl/lv_misc/lv_math.h

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/**
* @file math_base.h
*
*/
#ifndef LV_MATH_H
#define LV_MATH_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <stdint.h>
/*********************
* DEFINES
*********************/
#define LV_MATH_MIN(a,b) ((a) < (b) ? (a) : (b))
#define LV_MATH_MAX(a,b) ((a) > (b) ? (a) : (b))
#define LV_MATH_ABS(x) ((x) > 0 ? (x) : (-(x)))
#define LV_TRIGO_SIN_MAX 32767
#define LV_TRIGO_SHIFT 15 /* >> LV_TRIGO_SHIFT to normalize*/
#define LV_BEZIER_VAL_MAX 1024 /*Max time in Bezier functions (not [0..1] to use integers) */
#define LV_BEZIER_VAL_SHIFT 10 /*log2(LV_BEZIER_VAL_MAX): used to normalize up scaled values*/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Convert a number to string
* @param num a number
* @param buf pointer to a `char` buffer. The result will be stored here (max 10 elements)
* @return same as `buf` (just for convenience)
*/
char * lv_math_num_to_str(int32_t num, char * buf);
/**
* Return with sinus of an angle
* @param angle
* @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767
*/
int16_t lv_trigo_sin(int16_t angle);
/**
* Calculate a value of a Cubic Bezier function.
* @param t time in range of [0..LV_BEZIER_VAL_MAX]
* @param u0 start values in range of [0..LV_BEZIER_VAL_MAX]
* @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX]
* @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX]
* @param u3 end values in range of [0..LV_BEZIER_VAL_MAX]
* @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX]
*/
int32_t lv_bezier3(uint32_t t, int32_t u0, int32_t u1, int32_t u2, int32_t u3);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif