mirror of
https://github.com/mailgun/groupcache.git
synced 2024-11-19 05:13:57 +00:00
343 lines
7.7 KiB
Go
343 lines
7.7 KiB
Go
/*
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Copyright 2012 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package groupcache
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import (
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"errors"
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"time"
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"github.com/golang/protobuf/proto"
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)
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var _ Sink = &stringSink{}
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var _ Sink = &allocBytesSink{}
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var _ Sink = &protoSink{}
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var _ Sink = &truncBytesSink{}
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var _ Sink = &byteViewSink{}
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// A Sink receives data from a Get call.
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//
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// Implementation of Getter must call exactly one of the Set methods
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// on success.
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//
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// `e` sets an optional time in the future when the value will expire.
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// If you don't want expiration, pass the zero value for
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// `time.Time` (for instance, `time.Time{}`).
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type Sink interface {
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// SetString sets the value to s.
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SetString(s string, e time.Time) error
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// SetBytes sets the value to the contents of v.
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// The caller retains ownership of v.
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SetBytes(v []byte, e time.Time) error
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// SetProto sets the value to the encoded version of m.
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// The caller retains ownership of m.
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SetProto(m proto.Message, e time.Time) error
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// view returns a frozen view of the bytes for caching.
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view() (ByteView, error)
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}
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func cloneBytes(b []byte) []byte {
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c := make([]byte, len(b))
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copy(c, b)
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return c
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}
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func setSinkView(s Sink, v ByteView) error {
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// A viewSetter is a Sink that can also receive its value from
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// a ByteView. This is a fast path to minimize copies when the
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// item was already cached locally in memory (where it's
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// cached as a ByteView)
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type viewSetter interface {
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setView(v ByteView) error
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}
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if vs, ok := s.(viewSetter); ok {
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return vs.setView(v)
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}
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if v.b != nil {
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return s.SetBytes(v.b, v.Expire())
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}
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return s.SetString(v.s, v.Expire())
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}
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// StringSink returns a Sink that populates the provided string pointer.
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func StringSink(sp *string) Sink {
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return &stringSink{sp: sp}
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}
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type stringSink struct {
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sp *string
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v ByteView
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// TODO(bradfitz): track whether any Sets were called.
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}
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func (s *stringSink) view() (ByteView, error) {
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// TODO(bradfitz): return an error if no Set was called
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return s.v, nil
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}
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func (s *stringSink) SetString(v string, e time.Time) error {
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s.v.b = nil
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s.v.s = v
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*s.sp = v
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s.v.e = e
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return nil
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}
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func (s *stringSink) SetBytes(v []byte, e time.Time) error {
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return s.SetString(string(v), e)
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}
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func (s *stringSink) SetProto(m proto.Message, e time.Time) error {
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b, err := proto.Marshal(m)
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if err != nil {
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return err
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}
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s.v.b = b
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*s.sp = string(b)
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s.v.e = e
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return nil
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}
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// ByteViewSink returns a Sink that populates a ByteView.
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func ByteViewSink(dst *ByteView) Sink {
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if dst == nil {
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panic("nil dst")
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}
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return &byteViewSink{dst: dst}
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}
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type byteViewSink struct {
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dst *ByteView
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// if this code ever ends up tracking that at least one set*
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// method was called, don't make it an error to call set
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// methods multiple times. Lorry's payload.go does that, and
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// it makes sense. The comment at the top of this file about
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// "exactly one of the Set methods" is overly strict. We
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// really care about at least once (in a handler), but if
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// multiple handlers fail (or multiple functions in a program
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// using a Sink), it's okay to re-use the same one.
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}
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func (s *byteViewSink) setView(v ByteView) error {
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*s.dst = v
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return nil
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}
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func (s *byteViewSink) view() (ByteView, error) {
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return *s.dst, nil
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}
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func (s *byteViewSink) SetProto(m proto.Message, e time.Time) error {
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b, err := proto.Marshal(m)
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if err != nil {
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return err
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}
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*s.dst = ByteView{b: b, e: e}
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return nil
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}
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func (s *byteViewSink) SetBytes(b []byte, e time.Time) error {
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*s.dst = ByteView{b: cloneBytes(b), e: e}
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return nil
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}
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func (s *byteViewSink) SetString(v string, e time.Time) error {
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*s.dst = ByteView{s: v, e: e}
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return nil
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}
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// ProtoSink returns a sink that unmarshals binary proto values into m.
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func ProtoSink(m proto.Message) Sink {
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return &protoSink{
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dst: m,
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}
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}
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type protoSink struct {
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dst proto.Message // authoritative value
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typ string
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v ByteView // encoded
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}
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func (s *protoSink) view() (ByteView, error) {
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return s.v, nil
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}
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func (s *protoSink) SetBytes(b []byte, e time.Time) error {
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err := proto.Unmarshal(b, s.dst)
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if err != nil {
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return err
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}
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s.v.b = cloneBytes(b)
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s.v.s = ""
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s.v.e = e
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return nil
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}
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func (s *protoSink) SetString(v string, e time.Time) error {
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b := []byte(v)
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err := proto.Unmarshal(b, s.dst)
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if err != nil {
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return err
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}
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s.v.b = b
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s.v.s = ""
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s.v.e = e
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return nil
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}
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func (s *protoSink) SetProto(m proto.Message, e time.Time) error {
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b, err := proto.Marshal(m)
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if err != nil {
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return err
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}
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// TODO(bradfitz): optimize for same-task case more and write
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// right through? would need to document ownership rules at
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// the same time. but then we could just assign *dst = *m
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// here. This works for now:
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err = proto.Unmarshal(b, s.dst)
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if err != nil {
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return err
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}
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s.v.b = b
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s.v.s = ""
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s.v.e = e
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return nil
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}
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// AllocatingByteSliceSink returns a Sink that allocates
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// a byte slice to hold the received value and assigns
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// it to *dst. The memory is not retained by groupcache.
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func AllocatingByteSliceSink(dst *[]byte) Sink {
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return &allocBytesSink{dst: dst}
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}
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type allocBytesSink struct {
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dst *[]byte
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v ByteView
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}
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func (s *allocBytesSink) view() (ByteView, error) {
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return s.v, nil
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}
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func (s *allocBytesSink) setView(v ByteView) error {
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if v.b != nil {
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*s.dst = cloneBytes(v.b)
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} else {
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*s.dst = []byte(v.s)
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}
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s.v = v
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return nil
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}
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func (s *allocBytesSink) SetProto(m proto.Message, e time.Time) error {
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b, err := proto.Marshal(m)
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if err != nil {
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return err
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}
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return s.setBytesOwned(b, e)
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}
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func (s *allocBytesSink) SetBytes(b []byte, e time.Time) error {
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return s.setBytesOwned(cloneBytes(b), e)
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}
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func (s *allocBytesSink) setBytesOwned(b []byte, e time.Time) error {
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if s.dst == nil {
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return errors.New("nil AllocatingByteSliceSink *[]byte dst")
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}
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*s.dst = cloneBytes(b) // another copy, protecting the read-only s.v.b view
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s.v.b = b
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s.v.s = ""
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s.v.e = e
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return nil
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}
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func (s *allocBytesSink) SetString(v string, e time.Time) error {
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if s.dst == nil {
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return errors.New("nil AllocatingByteSliceSink *[]byte dst")
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}
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*s.dst = []byte(v)
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s.v.b = nil
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s.v.s = v
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s.v.e = e
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return nil
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}
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// TruncatingByteSliceSink returns a Sink that writes up to len(*dst)
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// bytes to *dst. If more bytes are available, they're silently
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// truncated. If fewer bytes are available than len(*dst), *dst
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// is shrunk to fit the number of bytes available.
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func TruncatingByteSliceSink(dst *[]byte) Sink {
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return &truncBytesSink{dst: dst}
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}
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type truncBytesSink struct {
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dst *[]byte
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v ByteView
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}
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func (s *truncBytesSink) view() (ByteView, error) {
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return s.v, nil
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}
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func (s *truncBytesSink) SetProto(m proto.Message, e time.Time) error {
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b, err := proto.Marshal(m)
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if err != nil {
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return err
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}
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return s.setBytesOwned(b, e)
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}
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func (s *truncBytesSink) SetBytes(b []byte, e time.Time) error {
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return s.setBytesOwned(cloneBytes(b), e)
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}
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func (s *truncBytesSink) setBytesOwned(b []byte, e time.Time) error {
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if s.dst == nil {
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return errors.New("nil TruncatingByteSliceSink *[]byte dst")
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}
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n := copy(*s.dst, b)
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if n < len(*s.dst) {
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*s.dst = (*s.dst)[:n]
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}
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s.v.b = b
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s.v.s = ""
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s.v.e = e
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return nil
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}
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func (s *truncBytesSink) SetString(v string, e time.Time) error {
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if s.dst == nil {
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return errors.New("nil TruncatingByteSliceSink *[]byte dst")
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}
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n := copy(*s.dst, v)
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if n < len(*s.dst) {
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*s.dst = (*s.dst)[:n]
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}
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s.v.b = nil
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s.v.s = v
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s.v.e = e
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return nil
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}
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