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Fix handling of width when formatting int as char
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@ -1592,6 +1592,16 @@ OutputIt write_bytes(OutputIt out, string_view bytes,
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});
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}
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template <typename Char, typename OutputIt>
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constexpr OutputIt write_char(OutputIt out, Char value,
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const basic_format_specs<Char>& specs) {
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using iterator = remove_reference_t<decltype(reserve(out, 0))>;
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return write_padded(out, specs, 1, [=](iterator it) {
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*it++ = value;
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return it;
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});
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}
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// Data for write_int that doesn't depend on output iterator type. It is used to
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// avoid template code bloat.
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template <typename Char> struct write_int_data {
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@ -1777,7 +1787,7 @@ template <typename OutputIt, typename Char, typename UInt> struct int_writer {
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[=](iterator it) { return copy_str<Char>(data, data + size, it); });
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}
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void on_chr() { *out++ = static_cast<Char>(abs_value); }
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void on_chr() { out = write_char(out, static_cast<Char>(abs_value), specs); }
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FMT_NORETURN void on_error() {
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FMT_THROW(format_error("invalid type specifier"));
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@ -2043,16 +2053,6 @@ inline OutputIt write(OutputIt out, T value) {
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return write(out, value, basic_format_specs<Char>());
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}
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template <typename Char, typename OutputIt>
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constexpr OutputIt write_char(OutputIt out, Char value,
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const basic_format_specs<Char>& specs) {
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using iterator = remove_reference_t<decltype(reserve(out, 0))>;
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return write_padded(out, specs, 1, [=](iterator it) {
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*it++ = value;
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return it;
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});
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}
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template <typename Char, typename OutputIt, typename UIntPtr>
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OutputIt write_ptr(OutputIt out, UIntPtr value,
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const basic_format_specs<Char>* specs) {
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@ -868,8 +868,9 @@ TEST(FormatterTest, Width) {
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EXPECT_EQ(" 0xcafe", format("{0:10}", reinterpret_cast<void*>(0xcafe)));
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EXPECT_EQ("x ", format("{0:11}", 'x'));
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EXPECT_EQ("str ", format("{0:12}", "str"));
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EXPECT_EQ(fmt::format("{:*^5}", "🤡"), "**🤡**");
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EXPECT_EQ(fmt::format("{:#6}", 42.0), " 42.0");
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EXPECT_EQ(format("{:*^5}", "🤡"), "**🤡**");
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EXPECT_EQ(format("{:#6}", 42.0), " 42.0");
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EXPECT_EQ(format("{:6c}", static_cast<int>('x')), "x ");
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}
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template <typename T> inline T const_check(T value) { return value; }
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