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Optimize count_digits
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@ -995,13 +995,26 @@ template <> auto count_digits<4>(detail::fallback_uintptr n) -> int;
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#ifdef FMT_BUILTIN_CLZ
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// Optional version of count_digits for better performance on 32-bit platforms.
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FMT_CONSTEXPR20 inline auto count_digits(uint32_t n) -> int {
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if (is_constant_evaluated()) {
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if (is_constant_evaluated() || FMT_MSC_VER) {
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return count_digits_fallback(n);
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}
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auto t = bsr2log10(FMT_BUILTIN_CLZ(n | 1) ^ 31);
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constexpr const uint32_t zero_or_powers_of_10[] = {0, 0,
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FMT_POWERS_OF_10(1U)};
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return t - (n < zero_or_powers_of_10[t]);
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// An optimization by Kendall Willets from https://bit.ly/3uOIQrB.
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// This increments the upper 32 bits (log10(T) - 1) when >= T is added.
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# define FMT_INC(T) (((sizeof(# T) - 1) << 32) - T)
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constexpr uint64_t table[] = {
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FMT_INC(0), FMT_INC(0), FMT_INC(0), // 8
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FMT_INC(10), FMT_INC(10), FMT_INC(10), // 64
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FMT_INC(100), FMT_INC(100), FMT_INC(100), // 512
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FMT_INC(1000), FMT_INC(1000), FMT_INC(1000), // 4096
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FMT_INC(10000), FMT_INC(10000), FMT_INC(10000), // 32k
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FMT_INC(100000), FMT_INC(100000), FMT_INC(100000), // 256k
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FMT_INC(1000000), FMT_INC(1000000), FMT_INC(1000000), // 2048k
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FMT_INC(10000000), FMT_INC(10000000), FMT_INC(10000000), // 16M
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FMT_INC(100000000), FMT_INC(100000000), FMT_INC(100000000), // 128M
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FMT_INC(1000000000), FMT_INC(1000000000), FMT_INC(1000000000), // 1024M
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FMT_INC(1000000000), FMT_INC(1000000000) // 4B
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};
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return static_cast<int>((n + table[FMT_BUILTIN_CLZ(n | 1) ^ 31]) >> 32);
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}
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#endif
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