From 0012917f6956780ab4bb2e8d9a4f637c7ae3a892 Mon Sep 17 00:00:00 2001 From: Victor Zverovich Date: Sun, 15 Dec 2019 07:27:09 -0800 Subject: [PATCH] Add a UTF-8 decoder --- include/fmt/format-inl.h | 57 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 57 insertions(+) diff --git a/include/fmt/format-inl.h b/include/fmt/format-inl.h index 72b30466..25c2f904 100644 --- a/include/fmt/format-inl.h +++ b/include/fmt/format-inl.h @@ -1240,6 +1240,63 @@ template <> struct formatter { } }; +// A public domain branchless UTF-8 decoder: +// https://github.com/skeeto/branchless-utf8 +/* Decode the next character, C, from BUF, reporting errors in E. + * + * Since this is a branchless decoder, four bytes will be read from the + * buffer regardless of the actual length of the next character. This + * means the buffer _must_ have at least three bytes of zero padding + * following the end of the data stream. + * + * Errors are reported in E, which will be non-zero if the parsed + * character was somehow invalid: invalid byte sequence, non-canonical + * encoding, or a surrogate half. + * + * The function returns a pointer to the next character. When an error + * occurs, this pointer will be a guess that depends on the particular + * error, but it will always advance at least one byte. + */ +static void* utf8_decode(void* buf, uint32_t* c, int* e) { + static const char lengths[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, + 0, 0, 2, 2, 2, 2, 3, 3, 4, 0}; + static const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07}; + static const uint32_t mins[] = {4194304, 0, 128, 2048, 65536}; + static const int shiftc[] = {0, 18, 12, 6, 0}; + static const int shifte[] = {0, 6, 4, 2, 0}; + + auto s = reinterpret_cast(buf); + int len = lengths[s[0] >> 3]; + + /* Compute the pointer to the next character early so that the next + * iteration can start working on the next character. Neither Clang + * nor GCC figure out this reordering on their own. + */ + unsigned char* next = s + len + !len; + + /* Assume a four-byte character and load four bytes. Unused bits are + * shifted out. + */ + *c = (uint32_t)(s[0] & masks[len]) << 18; + *c |= (uint32_t)(s[1] & 0x3f) << 12; + *c |= (uint32_t)(s[2] & 0x3f) << 6; + *c |= (uint32_t)(s[3] & 0x3f) << 0; + *c >>= shiftc[len]; + + /* Accumulate the various error conditions. */ + *e = (*c < mins[len]) << 6; // non-canonical encoding + *e |= ((*c >> 11) == 0x1b) << 7; // surrogate half? + *e |= (*c > 0x10FFFF) << 8; // out of range? + *e |= (s[1] & 0xc0) >> 2; + *e |= (s[2] & 0xc0) >> 4; + *e |= (s[3]) >> 6; + *e ^= 0x2a; // top two bits of each tail byte correct? + *e >>= shifte[len]; + + return next; +} + #if FMT_USE_WINDOWS_H FMT_FUNC internal::utf8_to_utf16::utf8_to_utf16(string_view s) {