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Add a UTF-8 decoder
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@ -1240,6 +1240,63 @@ template <> struct formatter<internal::bigint> {
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}
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};
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// A public domain branchless UTF-8 decoder:
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// https://github.com/skeeto/branchless-utf8
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/* Decode the next character, C, from BUF, reporting errors in E.
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*
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* Since this is a branchless decoder, four bytes will be read from the
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* buffer regardless of the actual length of the next character. This
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* means the buffer _must_ have at least three bytes of zero padding
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* following the end of the data stream.
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*
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* Errors are reported in E, which will be non-zero if the parsed
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* character was somehow invalid: invalid byte sequence, non-canonical
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* encoding, or a surrogate half.
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*
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* The function returns a pointer to the next character. When an error
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* occurs, this pointer will be a guess that depends on the particular
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* error, but it will always advance at least one byte.
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*/
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static void* utf8_decode(void* buf, uint32_t* c, int* e) {
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static const char lengths[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,
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0, 0, 2, 2, 2, 2, 3, 3, 4, 0};
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static const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07};
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static const uint32_t mins[] = {4194304, 0, 128, 2048, 65536};
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static const int shiftc[] = {0, 18, 12, 6, 0};
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static const int shifte[] = {0, 6, 4, 2, 0};
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auto s = reinterpret_cast<unsigned char*>(buf);
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int len = lengths[s[0] >> 3];
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/* Compute the pointer to the next character early so that the next
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* iteration can start working on the next character. Neither Clang
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* nor GCC figure out this reordering on their own.
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*/
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unsigned char* next = s + len + !len;
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/* Assume a four-byte character and load four bytes. Unused bits are
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* shifted out.
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*/
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*c = (uint32_t)(s[0] & masks[len]) << 18;
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*c |= (uint32_t)(s[1] & 0x3f) << 12;
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*c |= (uint32_t)(s[2] & 0x3f) << 6;
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*c |= (uint32_t)(s[3] & 0x3f) << 0;
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*c >>= shiftc[len];
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/* Accumulate the various error conditions. */
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*e = (*c < mins[len]) << 6; // non-canonical encoding
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*e |= ((*c >> 11) == 0x1b) << 7; // surrogate half?
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*e |= (*c > 0x10FFFF) << 8; // out of range?
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*e |= (s[1] & 0xc0) >> 2;
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*e |= (s[2] & 0xc0) >> 4;
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*e |= (s[3]) >> 6;
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*e ^= 0x2a; // top two bits of each tail byte correct?
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*e >>= shifte[len];
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return next;
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}
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#if FMT_USE_WINDOWS_H
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FMT_FUNC internal::utf8_to_utf16::utf8_to_utf16(string_view s) {
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