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# Get Started
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Compile and run {fmt} examples online with [Compiler Explorer](
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https://godbolt.org/z/P7h6cd6o3).
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{fmt} is compatible with any build system. The next section describes its usage
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with CMake, while the [Build Systems](#build-systems) section covers the rest.
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## CMake
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{fmt} provides two CMake targets: `fmt::fmt` for the compiled library and
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`fmt::fmt-header-only` for the header-only library. It is recommended to use
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the compiled library for improved build times.
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There are three primary ways to use {fmt} with CMake:
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* **FetchContent**: Starting from CMake 3.11, you can use [`FetchContent`](
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https://cmake.org/cmake/help/v3.30/module/FetchContent.html) to automatically
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download {fmt} as a dependency at configure time:
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include(FetchContent)
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FetchContent_Declare(
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fmt
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GIT_REPOSITORY https://github.com/fmtlib/fmt
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GIT_TAG e69e5f977d458f2650bb346dadf2ad30c5320281) # 10.2.1
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FetchContent_MakeAvailable(fmt)
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target_link_libraries(<your-target> fmt::fmt)
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* **Installed**: You can find and use an [installed](#installation) version of
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{fmt} in your `CMakeLists.txt` file as follows:
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find_package(fmt)
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target_link_libraries(<your-target> fmt::fmt)
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* **Embedded**: You can add the {fmt} source tree to your project and include it
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in your `CMakeLists.txt` file:
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add_subdirectory(fmt)
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target_link_libraries(<your-target> fmt::fmt)
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## Installation
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### Debian/Ubuntu
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To install {fmt} on Debian, Ubuntu, or any other Debian-based Linux
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distribution, use the following command:
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apt install libfmt-dev
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### Homebrew
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Install {fmt} on macOS using [Homebrew](https://brew.sh/):
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brew install fmt
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### Conda
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Install {fmt} on Linux, macOS, and Windows with [Conda](
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https://docs.conda.io/en/latest/), using its [conda-forge package](
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https://github.com/conda-forge/fmt-feedstock):
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conda install -c conda-forge fmt
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### vcpkg
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Download and install {fmt} using the vcpkg package manager:
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git clone https://github.com/Microsoft/vcpkg.git
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cd vcpkg
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./bootstrap-vcpkg.sh
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./vcpkg integrate install
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./vcpkg install fmt
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<!-- The fmt package in vcpkg is kept up to date by Microsoft team members and
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community contributors. If the version is out of date, please [create an
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issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg
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repository. -->
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## Building from Source
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CMake works by generating native makefiles or project files that can be
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used in the compiler environment of your choice. The typical workflow
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starts with:
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mkdir build # Create a directory to hold the build output.
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cd build
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cmake .. # Generate native build scripts.
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run in the `fmt` repository.
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If you are on a Unix-like system, you should now see a Makefile in the
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current directory. Now you can build the library by running `make`.
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Once the library has been built you can invoke `make test` to run the tests.
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You can control generation of the make `test` target with the `FMT_TEST`
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CMake option. This can be useful if you include fmt as a subdirectory in
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your project but don't want to add fmt's tests to your `test` target.
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To build a shared library set the `BUILD_SHARED_LIBS` CMake variable to `TRUE`:
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cmake -DBUILD_SHARED_LIBS=TRUE ..
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To build a static library with position-independent code (e.g. for
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linking it into another shared library such as a Python extension), set the
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`CMAKE_POSITION_INDEPENDENT_CODE` CMake variable to `TRUE`:
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cmake -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE ..
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After building the library you can install it on a Unix-like system by
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running `sudo make install`.
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### Building the Docs
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To build the documentation you need the following software installed on
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your system:
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- [Python](https://www.python.org/)
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- [Doxygen](http://www.stack.nl/~dimitri/doxygen/)
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- [MkDocs](https://www.mkdocs.org/) with `mkdocs-material`, `mkdocstrings`,
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`pymdown-extensions` and `mike`
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First generate makefiles or project files using CMake as described in
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the previous section. Then compile the `doc` target/project, for example:
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make doc
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This will generate the HTML documentation in `doc/html`.
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## Build Systems
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### build2
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You can use [build2](https://build2.org), a dependency manager and a build
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system, to use {fmt}.
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Currently this package is available in these package repositories:
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- <https://cppget.org/fmt/> for released and published versions.
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- <https://github.com/build2-packaging/fmt> for unreleased or custom versions.
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**Usage:**
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- `build2` package name: `fmt`
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- Library target name: `lib{fmt}`
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To make your `build2` project depend on `fmt`:
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- Add one of the repositories to your configurations, or in your
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`repositories.manifest`, if not already there:
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:
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role: prerequisite
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location: https://pkg.cppget.org/1/stable
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- Add this package as a dependency to your `manifest` file (example
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for version 10):
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depends: fmt ~10.0.0
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- Import the target and use it as a prerequisite to your own target
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using `fmt` in the appropriate `buildfile`:
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import fmt = fmt%lib{fmt}
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lib{mylib} : cxx{**} ... $fmt
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Then build your project as usual with `b` or `bdep update`.
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### Meson
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[Meson WrapDB](https://mesonbuild.com/Wrapdb-projects.html) includes an `fmt`
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package.
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**Usage:**
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- Install the `fmt` subproject from the WrapDB by running:
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meson wrap install fmt
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from the root of your project.
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- In your project's `meson.build` file, add an entry for the new subproject:
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fmt = subproject('fmt')
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fmt_dep = fmt.get_variable('fmt_dep')
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- Include the new dependency object to link with fmt:
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my_build_target = executable(
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'name', 'src/main.cc', dependencies: [fmt_dep])
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**Options:**
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If desired, {fmt} can be built as a static library, or as a header-only library.
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For a static build, use the following subproject definition:
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fmt = subproject('fmt', default_options: 'default_library=static')
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fmt_dep = fmt.get_variable('fmt_dep')
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For the header-only version, use:
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fmt = subproject('fmt')
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fmt_dep = fmt.get_variable('fmt_header_only_dep')
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### Android NDK
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{fmt} provides [Android.mk file](
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https://github.com/fmtlib/fmt/blob/master/support/Android.mk) that can be used
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to build the library with [Android NDK](
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https://developer.android.com/tools/sdk/ndk/index.html).
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### Other
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To use the {fmt} library with any other build system, add
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`include/fmt/base.h`, `include/fmt/format.h`, `include/fmt/format-inl.h`,
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`src/format.cc` and optionally other headers from a [release archive](
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https://github.com/fmtlib/fmt/releases) or the [git repository](
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https://github.com/fmtlib/fmt) to your project, add `include` to include
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directories and make sure `src/format.cc` is compiled and linked with your code.
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