mirror of
https://github.com/alexbatalov/fallout2-ce.git
synced 2024-11-19 14:11:15 +00:00
257 lines
5.9 KiB
C++
257 lines
5.9 KiB
C++
#include "selfrun.h"
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#include <stdlib.h>
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#include "db.h"
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#include "game.h"
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#include "input.h"
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#include "kb.h"
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#include "mouse.h"
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#include "platform_compat.h"
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#include "settings.h"
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#include "svga.h"
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#include "vcr.h"
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namespace fallout {
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// 0x51C8D8
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int gSelfrunState = SELFRUN_STATE_TURNED_OFF;
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// 0x4A8BE0
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int selfrunInitFileList(char*** fileListPtr, int* fileListLengthPtr)
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{
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if (fileListPtr == NULL) {
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return -1;
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}
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if (fileListLengthPtr == NULL) {
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return -1;
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}
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*fileListLengthPtr = fileNameListInit("selfrun\\*.sdf", fileListPtr, 0, 0);
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return 0;
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}
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// 0x4A8C10
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int selfrunFreeFileList(char*** fileListPtr)
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{
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if (fileListPtr == NULL) {
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return -1;
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}
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fileNameListFree(fileListPtr, 0);
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return 0;
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}
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// 0x4A8C28
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int selfrunPreparePlayback(const char* fileName, SelfrunData* selfrunData)
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{
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if (fileName == NULL) {
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return -1;
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}
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if (selfrunData == NULL) {
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return -1;
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}
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if (vcrGetState() != VCR_STATE_TURNED_OFF) {
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return -1;
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}
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if (gSelfrunState != SELFRUN_STATE_TURNED_OFF) {
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return -1;
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}
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char path[COMPAT_MAX_PATH];
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snprintf(path, sizeof(path), "%s%s", "selfrun\\", fileName);
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if (selfrunReadData(path, selfrunData) != 0) {
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return -1;
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}
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gSelfrunState = SELFRUN_STATE_PLAYING;
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return 0;
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}
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// 0x4A8C88
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void selfrunPlaybackLoop(SelfrunData* selfrunData)
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{
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if (gSelfrunState == SELFRUN_STATE_PLAYING) {
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char path[COMPAT_MAX_PATH];
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snprintf(path, sizeof(path), "%s%s", "selfrun\\", selfrunData->recordingFileName);
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if (vcrPlay(path, VCR_TERMINATE_ON_KEY_PRESS | VCR_TERMINATE_ON_MOUSE_PRESS, selfrunPlaybackCompleted)) {
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bool cursorWasHidden = cursorIsHidden();
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if (cursorWasHidden) {
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mouseShowCursor();
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}
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while (gSelfrunState == SELFRUN_STATE_PLAYING) {
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sharedFpsLimiter.mark();
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int keyCode = inputGetInput();
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if (keyCode != selfrunData->stopKeyCode) {
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gameHandleKey(keyCode, false);
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}
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renderPresent();
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sharedFpsLimiter.throttle();
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}
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while (mouseGetEvent() != 0) {
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sharedFpsLimiter.mark();
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inputGetInput();
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renderPresent();
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sharedFpsLimiter.throttle();
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}
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if (cursorWasHidden) {
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mouseHideCursor();
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}
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}
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}
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}
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// 0x4A8D28
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int selfrunPrepareRecording(const char* recordingName, const char* mapFileName, SelfrunData* selfrunData)
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{
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if (recordingName == NULL) {
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return -1;
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}
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if (mapFileName == NULL) {
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return -1;
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}
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if (vcrGetState() != VCR_STATE_TURNED_OFF) {
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return -1;
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}
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if (gSelfrunState != SELFRUN_STATE_TURNED_OFF) {
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return -1;
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}
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snprintf(selfrunData->recordingFileName, sizeof(selfrunData->recordingFileName), "%s%s", recordingName, ".vcr");
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strcpy(selfrunData->mapFileName, mapFileName);
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selfrunData->stopKeyCode = KEY_CTRL_R;
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char path[COMPAT_MAX_PATH];
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snprintf(path, sizeof(path), "%s%s%s", "selfrun\\", recordingName, ".sdf");
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if (selfrunWriteData(path, selfrunData) != 0) {
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return -1;
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}
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gSelfrunState = SELFRUN_STATE_RECORDING;
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return 0;
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}
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// 0x4A8DDC
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void selfrunRecordingLoop(SelfrunData* selfrunData)
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{
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if (gSelfrunState == SELFRUN_STATE_RECORDING) {
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char path[COMPAT_MAX_PATH];
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snprintf(path, sizeof(path), "%s%s", "selfrun\\", selfrunData->recordingFileName);
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if (vcrRecord(path)) {
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if (!cursorIsHidden()) {
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mouseShowCursor();
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}
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bool done = false;
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while (!done) {
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sharedFpsLimiter.mark();
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int keyCode = inputGetInput();
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if (keyCode == selfrunData->stopKeyCode) {
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vcrStop();
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_game_user_wants_to_quit = 2;
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done = true;
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} else {
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gameHandleKey(keyCode, false);
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}
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renderPresent();
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sharedFpsLimiter.throttle();
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}
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}
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gSelfrunState = SELFRUN_STATE_TURNED_OFF;
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}
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}
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// 0x4A8E74
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void selfrunPlaybackCompleted(int reason)
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{
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_game_user_wants_to_quit = 2;
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gSelfrunState = SELFRUN_STATE_TURNED_OFF;
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}
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// 0x4A8E8C
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int selfrunReadData(const char* path, SelfrunData* selfrunData)
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{
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if (path == NULL) {
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return -1;
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}
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if (selfrunData == NULL) {
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return -1;
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}
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File* stream = fileOpen(path, "rb");
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if (stream == NULL) {
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return -1;
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}
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int rc = -1;
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if (fileReadFixedLengthString(stream, selfrunData->recordingFileName, SELFRUN_RECORDING_FILE_NAME_LENGTH) == 0
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&& fileReadFixedLengthString(stream, selfrunData->mapFileName, SELFRUN_MAP_FILE_NAME_LENGTH) == 0
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&& fileReadInt32(stream, &(selfrunData->stopKeyCode)) == 0) {
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rc = 0;
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}
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fileClose(stream);
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return rc;
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}
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// 0x4A8EF4
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int selfrunWriteData(const char* path, SelfrunData* selfrunData)
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{
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if (path == NULL) {
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return -1;
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}
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if (selfrunData == NULL) {
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return -1;
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}
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char selfrunDirectoryPath[COMPAT_MAX_PATH];
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snprintf(selfrunDirectoryPath, sizeof(selfrunDirectoryPath), "%s\\%s", settings.system.master_patches_path.c_str(), "selfrun\\");
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compat_mkdir(selfrunDirectoryPath);
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File* stream = fileOpen(path, "wb");
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if (stream == NULL) {
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return -1;
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}
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int rc = -1;
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if (fileWriteFixedLengthString(stream, selfrunData->recordingFileName, SELFRUN_RECORDING_FILE_NAME_LENGTH) == 0
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&& fileWriteFixedLengthString(stream, selfrunData->mapFileName, SELFRUN_MAP_FILE_NAME_LENGTH) == 0
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&& fileWriteInt32(stream, selfrunData->stopKeyCode) == 0) {
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rc = 0;
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}
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fileClose(stream);
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return rc;
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}
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} // namespace fallout
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