mirror of
https://github.com/alexbatalov/fallout2-ce.git
synced 2024-09-03 21:39:07 +00:00
240 lines
4.9 KiB
CMake
240 lines
4.9 KiB
CMake
cmake_minimum_required(VERSION 3.13)
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project(fallout2-ce LANGUAGES C)
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add_executable(fallout2-ce WIN32
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"src/actions.c"
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"src/actions.h"
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"src/animation.c"
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"src/animation.h"
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"src/args.c"
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"src/args.h"
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"src/art.c"
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"src/art.h"
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"src/audio_file.c"
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"src/audio_file.h"
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"src/audio.c"
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"src/audio.h"
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"src/automap.c"
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"src/automap.h"
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"src/autorun.c"
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"src/autorun.h"
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"src/cache.c"
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"src/cache.h"
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"src/character_editor.c"
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"src/character_editor.h"
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"src/character_selector.c"
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"src/character_selector.h"
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"src/color.c"
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"src/color.h"
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"src/combat_ai_defs.h"
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"src/combat_ai.c"
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"src/combat_ai.h"
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"src/combat_defs.h"
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"src/combat.c"
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"src/combat.h"
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"src/config.c"
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"src/config.h"
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"src/core.c"
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"src/core.h"
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"src/credits.c"
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"src/credits.h"
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"src/critter.c"
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"src/critter.h"
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"src/cycle.c"
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"src/cycle.h"
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"src/datafile.c"
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"src/datafile.h"
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"src/db.c"
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"src/db.h"
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"src/dbox.c"
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"src/dbox.h"
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"src/debug.c"
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"src/debug.h"
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"src/dfile.c"
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"src/dfile.h"
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"src/dialog.c"
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"src/dialog.h"
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"src/dictionary.c"
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"src/dictionary.h"
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"src/dinput.c"
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"src/dinput.h"
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"src/display_monitor.c"
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"src/display_monitor.h"
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"src/draw.c"
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"src/draw.h"
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"src/electronic_registration.c"
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"src/electronic_registration.h"
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"src/elevator.c"
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"src/elevator.h"
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"src/endgame.c"
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"src/endgame.h"
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"src/export.c"
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"src/export.h"
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"src/file_find.c"
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"src/file_find.h"
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"src/file_utils.c"
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"src/file_utils.h"
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"src/font_manager.c"
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"src/font_manager.h"
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"src/game_config.c"
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"src/game_config.h"
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"src/game_dialog.c"
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"src/game_dialog.h"
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"src/game_memory.c"
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"src/game_memory.h"
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"src/game_mouse.c"
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"src/game_mouse.h"
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"src/game_movie.c"
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"src/game_movie.h"
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"src/game_palette.c"
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"src/game_palette.h"
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"src/game_sound.c"
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"src/game_sound.h"
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"src/game_vars.h"
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"src/game.c"
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"src/game.h"
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"src/geometry.c"
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"src/geometry.h"
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"src/graph_lib.c"
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"src/graph_lib.h"
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"src/grayscale.c"
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"src/grayscale.h"
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"src/heap.c"
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"src/heap.h"
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"src/interface.c"
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"src/interface.h"
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"src/interpreter_extra.c"
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"src/interpreter_extra.h"
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"src/interpreter_lib.c"
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"src/interpreter_lib.h"
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"src/interpreter.c"
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"src/interpreter.h"
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"src/inventory.c"
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"src/inventory.h"
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"src/item.c"
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"src/item.h"
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"src/light.c"
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"src/light.h"
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"src/lips.c"
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"src/lips.h"
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"src/loadsave.c"
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"src/loadsave.h"
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"src/main.c"
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"src/main.h"
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"src/map_defs.h"
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"src/map.c"
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"src/map.h"
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"src/memory_defs.h"
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"src/memory_manager.c"
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"src/memory_manager.h"
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"src/memory.c"
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"src/memory.h"
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"src/message.c"
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"src/message.h"
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"src/mmx.c"
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"src/mmx.h"
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"src/mouse_manager.c"
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"src/mouse_manager.h"
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"src/movie_effect.c"
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"src/movie_effect.h"
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"src/movie_lib.c"
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"src/movie_lib.h"
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"src/movie.c"
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"src/movie.h"
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"src/nevs.c"
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"src/nevs.h"
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"src/obj_types.h"
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"src/object.c"
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"src/object.h"
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"src/options.c"
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"src/options.h"
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"src/palette.c"
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"src/palette.h"
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"src/party_member.c"
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"src/party_member.h"
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"src/perk_defs.h"
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"src/perk.c"
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"src/perk.h"
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"src/pipboy.c"
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"src/pipboy.h"
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"src/proto_instance.c"
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"src/proto_instance.h"
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"src/proto_types.h"
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"src/proto.c"
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"src/proto.h"
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"src/queue.c"
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"src/queue.h"
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"src/random.c"
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"src/random.h"
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"src/reaction.c"
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"src/reaction.h"
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"src/region.c"
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"src/region.h"
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"src/scripts.c"
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"src/scripts.h"
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"src/select_file_list.c"
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"src/select_file_list.h"
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"src/selfrun.c"
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"src/selfrun.h"
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"src/skill_defs.h"
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"src/skill.c"
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"src/skill.h"
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"src/skilldex.c"
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"src/skilldex.h"
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"src/sound_decoder.c"
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"src/sound_decoder.h"
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"src/sound_effects_cache.c"
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"src/sound_effects_cache.h"
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"src/sound_effects_list.c"
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"src/sound_effects_list.h"
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"src/sound.c"
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"src/sound.h"
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"src/stat_defs.h"
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"src/stat.c"
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"src/stat.h"
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"src/string_parsers.c"
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"src/string_parsers.h"
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"src/text_font.c"
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"src/text_font.h"
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"src/text_object.c"
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"src/text_object.h"
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"src/tile.c"
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"src/tile.h"
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"src/trait_defs.h"
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"src/trait.c"
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"src/trait.h"
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"src/trap.c"
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"src/trap.h"
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"src/version.c"
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"src/version.h"
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"src/widget.c"
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"src/widget.h"
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"src/win32.c"
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"src/win32.h"
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"src/window_manager_private.c"
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"src/window_manager_private.h"
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"src/window_manager.c"
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"src/window_manager.h"
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"src/window.c"
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"src/window.h"
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"src/word_wrap.c"
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"src/word_wrap.h"
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"src/world_map.c"
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"src/world_map.h"
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"src/xfile.c"
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"src/xfile.h"
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)
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target_compile_definitions(fallout2-ce PUBLIC
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_CRT_SECURE_NO_WARNINGS
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_CRT_NONSTDC_NO_WARNINGS
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)
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target_link_libraries(fallout2-ce
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winmm
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)
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add_subdirectory("third_party/fpattern")
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add_subdirectory("third_party/zlib")
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