From fd9fa802046a3e658073bdadb08e6f060b597716 Mon Sep 17 00:00:00 2001 From: Alexander Batalov Date: Sat, 22 Jul 2023 15:22:05 +0300 Subject: [PATCH] Add proto_item_subdata_init --- src/proto.cc | 83 ++++++++++++++++++++++++++++++++++++++++++++++++++++ src/proto.h | 1 + 2 files changed, 84 insertions(+) diff --git a/src/proto.cc b/src/proto.cc index 312aa05..2771b1a 100644 --- a/src/proto.cc +++ b/src/proto.cc @@ -370,6 +370,89 @@ char* protoGetDescription(int pid) return protoGetMessage(pid, PROTOTYPE_MESSAGE_DESCRIPTION); } +// 0x49EBFC +int proto_item_subdata_init(Proto* proto, int type) +{ + int index; + + switch (type) { + case ITEM_TYPE_ARMOR: + proto->item.data.armor.armorClass = 0; + + for (index = 0; index < DAMAGE_TYPE_COUNT; index++) { + proto->item.data.armor.damageResistance[index] = 0; + proto->item.data.armor.damageThreshold[index] = 0; + } + + proto->item.data.armor.perk = -1; + proto->item.data.armor.maleFid = -1; + proto->item.data.armor.femaleFid = -1; + break; + case ITEM_TYPE_CONTAINER: + proto->item.data.container.openFlags = 0; + proto->item.data.container.maxSize = 250; + proto->item.extendedFlags |= 0x800; + break; + case ITEM_TYPE_DRUG: + proto->item.data.drug.stat[0] = STAT_STRENGTH; + proto->item.data.drug.stat[1] = -1; + proto->item.data.drug.stat[2] = -1; + proto->item.data.drug.amount[0] = 0; + proto->item.data.drug.amount[1] = 0; + proto->item.data.drug.amount[2] = 0; + proto->item.data.drug.duration1 = 0; + proto->item.data.drug.amount1[0] = 0; + proto->item.data.drug.amount1[1] = 0; + proto->item.data.drug.amount1[2] = 0; + proto->item.data.drug.duration2 = 0; + proto->item.data.drug.amount2[0] = 0; + proto->item.data.drug.amount2[1] = 0; + proto->item.data.drug.amount2[2] = 0; + proto->item.data.drug.addictionChance = 0; + proto->item.data.drug.withdrawalEffect = 0; + proto->item.data.drug.withdrawalOnset = 0; + proto->item.extendedFlags |= 0x1000; + break; + case ITEM_TYPE_WEAPON: + proto->item.data.weapon.animationCode = 0; + proto->item.data.weapon.minDamage = 0; + proto->item.data.weapon.maxDamage = 0; + proto->item.data.weapon.damageType = 0; + proto->item.data.weapon.maxRange1 = 0; + proto->item.data.weapon.maxRange2 = 0; + proto->item.data.weapon.projectilePid = -1; + proto->item.data.weapon.minStrength = 0; + proto->item.data.weapon.actionPointCost1 = 0; + proto->item.data.weapon.actionPointCost2 = 0; + proto->item.data.weapon.criticalFailureType = 0; + proto->item.data.weapon.perk = -1; + proto->item.data.weapon.rounds = 0; + proto->item.data.weapon.caliber = 0; + proto->item.data.weapon.ammoTypePid = -1; + proto->item.data.weapon.ammoCapacity = 0; + proto->item.data.weapon.soundCode = 0; + break; + case ITEM_TYPE_AMMO: + proto->item.data.ammo.caliber = 0; + proto->item.data.ammo.quantity = 20; + proto->item.data.ammo.armorClassModifier = 0; + proto->item.data.ammo.damageResistanceModifier = 0; + proto->item.data.ammo.damageMultiplier = 1; + proto->item.data.ammo.damageDivisor = 1; + break; + case ITEM_TYPE_MISC: + proto->item.data.misc.powerTypePid = -1; + proto->item.data.misc.powerType = 20; + break; + case ITEM_TYPE_KEY: + proto->item.data.key.keyCode = -1; + proto->item.extendedFlags |= 0x1000; + break; + } + + return 0; +} + // 0x49EDB4 static int _proto_critter_init(Proto* a1, int a2) { diff --git a/src/proto.h b/src/proto.h index 4b09e3b..e96e8f6 100644 --- a/src/proto.h +++ b/src/proto.h @@ -112,6 +112,7 @@ int _proto_action_can_pickup(int pid); char* protoGetMessage(int pid, int message); char* protoGetName(int pid); char* protoGetDescription(int pid); +int proto_item_subdata_init(Proto* proto, int type); void objectDataReset(Object* obj); int objectDataRead(Object* obj, File* stream); int objectDataWrite(Object* obj, File* stream);