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Add critter_flag_unset
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@ -1414,4 +1414,22 @@ void critter_flag_set(int pid, int flag)
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proto->critter.data.flags |= flag;
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}
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// 0x42E71C
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void critter_flag_unset(int pid, int flag)
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{
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Proto* proto;
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if (pid == -1) {
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return;
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}
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if (PID_TYPE(pid) != OBJ_TYPE_CRITTER) {
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return;
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}
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protoGetProto(pid, &proto);
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proto->critter.data.flags &= ~flag;
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}
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} // namespace fallout
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@ -71,6 +71,7 @@ bool critterIsEncumbered(Object* critter);
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bool critterIsFleeing(Object* a1);
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bool _critter_flag_check(int pid, int flag);
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void critter_flag_set(int pid, int flag);
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void critter_flag_unset(int pid, int flag);
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} // namespace fallout
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