mirror of
https://github.com/alexbatalov/fallout2-ce.git
synced 2024-09-15 15:03:11 +00:00
parent
e6808d30aa
commit
e177b11d0d
12
src/main.cc
12
src/main.cc
@ -32,6 +32,9 @@
|
||||
#define MAIN_MENU_WINDOW_WIDTH 640
|
||||
#define MAIN_MENU_WINDOW_HEIGHT 480
|
||||
|
||||
#define DEATH_WINDOW_WIDTH 640
|
||||
#define DEATH_WINDOW_HEIGHT 480
|
||||
|
||||
// 0x5194C8
|
||||
char _mainMap[] = "artemple.map";
|
||||
|
||||
@ -356,7 +359,14 @@ void showDeath()
|
||||
mouseShowCursor();
|
||||
}
|
||||
|
||||
int win = windowCreate(0, 0, 640, 480, 0, WINDOW_FLAG_0x04);
|
||||
int deathWindowX = (screenGetWidth() - DEATH_WINDOW_WIDTH) / 2;
|
||||
int deathWindowY = (screenGetHeight() - DEATH_WINDOW_HEIGHT) / 2;
|
||||
int win = windowCreate(deathWindowX,
|
||||
deathWindowY,
|
||||
DEATH_WINDOW_WIDTH,
|
||||
DEATH_WINDOW_HEIGHT,
|
||||
0,
|
||||
WINDOW_FLAG_0x04);
|
||||
if (win != -1) {
|
||||
do {
|
||||
unsigned char* windowBuffer = windowGetBuffer(win);
|
||||
|
Loading…
Reference in New Issue
Block a user