Fix party member equipped item after level up

This commit is contained in:
Alexander Batalov 2022-05-20 11:06:19 +03:00
parent 01561a76b2
commit d336a84e20

View File

@ -1558,7 +1558,9 @@ int _partyMemberCopyLevelInfo(Object* critter, int a2)
}
if (item2 != NULL) {
_invenWieldFunc(critter, item2, 0, false);
// SFALL: Fix for party member's equipped weapon being placed in the
// incorrect item slot after leveling up.
_invenWieldFunc(critter, item2, 1, false);
}
return 0;