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@ -5580,6 +5580,8 @@ static int calledShotSelectHitLocation(Object* critter, int* hitLocation, int hi
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int eventCode;
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while (true) {
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sharedFpsLimiter.mark();
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eventCode = inputGetInput();
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if (eventCode == KEY_ESCAPE) {
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@ -5593,6 +5595,9 @@ static int calledShotSelectHitLocation(Object* critter, int* hitLocation, int hi
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if (_game_user_wants_to_quit != 0) {
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break;
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}
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renderPresent();
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sharedFpsLimiter.throttle();
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}
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_gmouse_enable();
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