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https://github.com/alexbatalov/fallout2-ce.git
synced 2024-11-01 23:26:57 +00:00
Add date/time opcodes
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parent
540cc1e08b
commit
a39f149817
@ -4,6 +4,7 @@
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#include "combat.h"
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#include "combat.h"
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#include "debug.h"
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#include "debug.h"
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#include "game.h"
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#include "game.h"
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#include "input.h"
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#include "interface.h"
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#include "interface.h"
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#include "interpreter.h"
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#include "interpreter.h"
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#include "item.h"
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#include "item.h"
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@ -11,6 +12,7 @@
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#include "mouse.h"
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#include "mouse.h"
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#include "object.h"
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#include "object.h"
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#include "proto.h"
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#include "proto.h"
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#include "scripts.h"
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#include "sfall_global_vars.h"
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#include "sfall_global_vars.h"
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#include "sfall_lists.h"
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#include "sfall_lists.h"
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#include "stat.h"
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#include "stat.h"
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@ -81,6 +83,14 @@ static void opGetPcBonusStat(Program* program)
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programStackPushInteger(program, value);
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programStackPushInteger(program, value);
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}
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}
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// get_year
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static void op_get_year(Program* program)
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{
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int year;
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gameTimeGetDate(nullptr, nullptr, &year);
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programStackPushInteger(program, year);
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}
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// in_world_map
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// in_world_map
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static void op_in_world_map(Program* program)
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static void op_in_world_map(Program* program)
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{
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{
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@ -137,6 +147,12 @@ static void opGetGameMode(Program* program)
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programStackPushInteger(program, GameMode::getCurrentGameMode());
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programStackPushInteger(program, GameMode::getCurrentGameMode());
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}
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}
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// get_uptime
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static void op_get_uptime(Program* program)
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{
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programStackPushInteger(program, getTicks());
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}
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// set_car_current_town
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// set_car_current_town
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static void op_set_car_current_town(Program* program)
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static void op_set_car_current_town(Program* program)
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{
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{
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@ -421,12 +437,14 @@ void sfallOpcodesInit()
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interpreterRegisterOpcode(0x815B, opSetPcBonusStat);
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interpreterRegisterOpcode(0x815B, opSetPcBonusStat);
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interpreterRegisterOpcode(0x815C, op_get_pc_base_stat);
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interpreterRegisterOpcode(0x815C, op_get_pc_base_stat);
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interpreterRegisterOpcode(0x815D, opGetPcBonusStat);
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interpreterRegisterOpcode(0x815D, opGetPcBonusStat);
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interpreterRegisterOpcode(0x8163, op_get_year);
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interpreterRegisterOpcode(0x8170, op_in_world_map);
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interpreterRegisterOpcode(0x8170, op_in_world_map);
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interpreterRegisterOpcode(0x8172, op_set_world_map_pos);
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interpreterRegisterOpcode(0x8172, op_set_world_map_pos);
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interpreterRegisterOpcode(0x8193, opGetCurrentHand);
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interpreterRegisterOpcode(0x8193, opGetCurrentHand);
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interpreterRegisterOpcode(0x819D, opSetGlobalVar);
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interpreterRegisterOpcode(0x819D, opSetGlobalVar);
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interpreterRegisterOpcode(0x819E, opGetGlobalInt);
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interpreterRegisterOpcode(0x819E, opGetGlobalInt);
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interpreterRegisterOpcode(0x81AF, opGetGameMode);
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interpreterRegisterOpcode(0x81AF, opGetGameMode);
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interpreterRegisterOpcode(0x81B3, op_get_uptime);
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interpreterRegisterOpcode(0x81B6, op_set_car_current_town);
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interpreterRegisterOpcode(0x81B6, op_set_car_current_town);
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interpreterRegisterOpcode(0x81DF, op_get_bodypart_hit_modifier);
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interpreterRegisterOpcode(0x81DF, op_get_bodypart_hit_modifier);
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interpreterRegisterOpcode(0x81E0, op_set_bodypart_hit_modifier);
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interpreterRegisterOpcode(0x81E0, op_set_bodypart_hit_modifier);
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