diff --git a/src/draw.cc b/src/draw.cc index 1421dff..a96bfab 100644 --- a/src/draw.cc +++ b/src/draw.cc @@ -152,74 +152,56 @@ void bufferDrawRectShadowed(unsigned char* buf, int pitch, int left, int top, in // 0x4D33F0 void blitBufferToBufferStretch(unsigned char* src, int srcWidth, int srcHeight, int srcPitch, unsigned char* dest, int destWidth, int destHeight, int destPitch) { - int heightRatio = (destHeight << 16) / srcHeight; - int widthRatio = (destWidth << 16) / srcWidth; + int stepX = (destWidth << 16) / srcWidth; + int stepY = (destHeight << 16) / srcHeight; - int v1 = 0; - int v2 = heightRatio; for (int srcY = 0; srcY < srcHeight; srcY += 1) { - int v3 = widthRatio; - int v4 = (heightRatio * srcY) >> 16; - int v5 = v2 >> 16; - int v6 = 0; + int startDestY = (srcY * stepY) >> 16; + int endDestY = ((srcY + 1) * stepY) >> 16; - unsigned char* c = src + v1; + unsigned char* currSrc = src + srcPitch * srcY; for (int srcX = 0; srcX < srcWidth; srcX += 1) { - int v7 = v3 >> 16; - int v8 = v6 >> 16; + int startDestX = (srcX * stepX) >> 16; + int endDestX = ((srcX + 1) * stepX) >> 16; - unsigned char* v9 = dest + destPitch * v4 + v8; - for (int destY = v4; destY < v5; destY += 1) { - for (int destX = v8; destX < v7; destX += 1) { - *v9++ = *c; + for (int destY = startDestY; destY < endDestY; destY += 1) { + unsigned char* currDest = dest + destPitch * destY + startDestX; + for (int destX = startDestX; destX < endDestX; destX += 1) { + *currDest++ = *currSrc; } - v9 += destPitch; } - v3 += widthRatio; - c++; - v6 += widthRatio; + currSrc++; } - v1 += srcPitch; - v2 += heightRatio; } } // 0x4D3560 void blitBufferToBufferStretchTrans(unsigned char* src, int srcWidth, int srcHeight, int srcPitch, unsigned char* dest, int destWidth, int destHeight, int destPitch) { - int heightRatio = (destHeight << 16) / srcHeight; - int widthRatio = (destWidth << 16) / srcWidth; + int stepX = (destWidth << 16) / srcWidth; + int stepY = (destHeight << 16) / srcHeight; - int v1 = 0; - int v2 = heightRatio; for (int srcY = 0; srcY < srcHeight; srcY += 1) { - int v3 = widthRatio; - int v4 = (heightRatio * srcY) >> 16; - int v5 = v2 >> 16; - int v6 = 0; + int startDestY = (srcY * stepY) >> 16; + int endDestY = ((srcY + 1) * stepY) >> 16; - unsigned char* c = src + v1; + unsigned char* currSrc = src + srcPitch * srcY; for (int srcX = 0; srcX < srcWidth; srcX += 1) { - int v7 = v3 >> 16; - int v8 = v6 >> 16; + int startDestX = (srcX * stepX) >> 16; + int endDestX = ((srcX + 1) * stepX) >> 16; - if (*c != 0) { - unsigned char* v9 = dest + destPitch * v4 + v8; - for (int destY = v4; destY < v5; destY += 1) { - for (int destX = v8; destX < v7; destX += 1) { - *v9++ = *c; + if (*currSrc != 0) { + for (int destY = startDestY; destY < endDestY; destY += 1) { + unsigned char* currDest = dest + destPitch * destY + startDestX; + for (int destX = startDestX; destX < endDestX; destX += 1) { + *currDest++ = *currSrc; } - v9 += destPitch; } } - v3 += widthRatio; - c++; - v6 += widthRatio; + currSrc++; } - v1 += srcPitch; - v2 += heightRatio; } }