mirror of
https://github.com/alexbatalov/fallout2-ce.git
synced 2024-09-15 15:03:11 +00:00
Cleanup
This commit is contained in:
parent
f056f0e131
commit
59639c60a3
@ -1444,13 +1444,11 @@ int GameMode::currentGameMode = 0;
|
||||
void GameMode::enterGameMode(int gameMode)
|
||||
{
|
||||
currentGameMode |= gameMode;
|
||||
debugPrint("Entering game mode: %d", gameMode);
|
||||
}
|
||||
|
||||
void GameMode::exitGameMode(int gameMode)
|
||||
{
|
||||
currentGameMode &= ~gameMode;
|
||||
debugPrint("Exiting game mode: %d", gameMode);
|
||||
}
|
||||
|
||||
bool GameMode::isInGameMode(int gameMode)
|
||||
|
@ -41,11 +41,9 @@ int showQuitConfirmationDialog();
|
||||
|
||||
int gameShowDeathDialog(const char* message);
|
||||
|
||||
class GameMode
|
||||
{
|
||||
class GameMode {
|
||||
public:
|
||||
enum Flags
|
||||
{
|
||||
enum Flags {
|
||||
kWorldmap = 0x1,
|
||||
kDialog = 0x4,
|
||||
kOptions = 0x8,
|
||||
|
Loading…
Reference in New Issue
Block a user