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Fix player model settings
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@ -166,9 +166,10 @@ int artInit()
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return -1;
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}
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// SFALL: Modify player model settings.
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char* jumpsuitMaleFileName = NULL;
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configGetString(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_DUDE_NATIVE_LOOK_JUMPSUIT_MALE_KEY, &jumpsuitMaleFileName);
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if (jumpsuitMaleFileName == NULL || jumpsuitMaleFileName[0] != '\0') {
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if (jumpsuitMaleFileName == NULL || jumpsuitMaleFileName[0] == '\0') {
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jumpsuitMaleFileName = gDefaultJumpsuitMaleFileName;
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}
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