Fix HP being used as AP

This commit is contained in:
Alexander Batalov 2023-01-20 14:16:43 +03:00
parent d435185e9e
commit 47f5be8340

View File

@ -2803,7 +2803,7 @@ static void _combat_over()
interfaceGetItemActions(&leftItemAction, &rightItemAction);
interfaceUpdateItems(true, leftItemAction, rightItemAction);
gDude->data.critter.combat.ap = critterGetStat(gDude, STAT_MAXIMUM_HIT_POINTS);
gDude->data.critter.combat.ap = critterGetStat(gDude, STAT_MAXIMUM_ACTION_POINTS);
interfaceRenderActionPoints(0, 0);