Backport to OS X 10.11 (#91)

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Alexander Batalov 2022-07-26 00:58:02 +03:00 committed by GitHub
parent 8bd75e9737
commit 23d37621d5
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5 changed files with 5 additions and 5 deletions

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@ -115,7 +115,7 @@ jobs:
uses: actions/cache@v3
with:
path: build
key: macos-cmake-v2
key: macos-cmake-v3
- name: Configure
run: |

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@ -95,7 +95,7 @@ jobs:
uses: actions/cache@v3
with:
path: build
key: macos-cmake-v2
key: macos-cmake-v3
- name: Configure
run: |

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@ -5,7 +5,7 @@ set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
set(EXECUTABLE_NAME fallout2-ce)
if (APPLE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING "")
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE STRING "")
endif()

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@ -24,7 +24,7 @@ $ sudo apt install libsdl2-2.0-0
### macOS
> **NOTE**: macOS 11 or higher is required.
> **NOTE**: macOS 10.11 (El Capitan) or higher is required. Runs natively on Intel-based Macs and Apple Silicon.
- Use Windows installation as a base - it contains data assets needed to play. Copy `Fallout2` folder somewhere, for example `/Applications/Fallout2`.

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@ -29,7 +29,7 @@
<key>NSHighResolutionCapable</key>
<string>True</string>
<key>LSMinimumSystemVersion</key>
<string>11</string>
<string>10.11</string>
<key>SDL_FILESYSTEM_BASE_DIR_TYPE</key>
<string>parent</string>
</dict>