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name : Build
on :
push :
paths :
- '.github/workflows/Build.yml'
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- 'src/**.cc'
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- 'src/**.h'
- '**/CMakeLists.txt'
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- '**/*.cmake'
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pull_request :
paths :
- '.github/workflows/Build.yml'
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- 'src/**.cc'
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- 'src/**.h'
- '**/CMakeLists.txt'
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- '**/*.cmake'
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defaults :
run :
shell : bash
jobs :
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StaticAnalysis :
name : Static analysis
runs-on : ubuntu-latest
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steps :
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- name : Install
run : |
:
echo ::group::apt update
sudo apt update 2>&1
echo ::endgroup: :
sudo apt install cppcheck
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- name : Clone
uses : actions/checkout@v3
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- name : cppcheck
run : cppcheck --std=c++17 src/
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Build :
name : ${{ matrix.cfg.name }} x${{ matrix.cfg.arch }}
runs-on : ${{ matrix.cfg.os }}
needs : [ StaticAnalysis]
strategy :
fail-fast : false
matrix :
cfg :
#
# name .......... overrides job name in GitHub UI
# os ............ defines system image; passed to job.<id>.runs-on
# cc ............ defines C compiler; passed to CMake configuration step (as `CC` environment variable)
# cxx ........... defines C++ compiler; passed to CMake configuration step (as `CXX` environment variable)
# ver ........... defines optional suffix to package name when installing compiler with apt, and whenever compiler version is important for build process
# cc: gcc, cxx: g++, ver: null --becomes--> sudo apt install gcc g++
# cc: gcc, cxx: g++, ver: 10 --becomes--> sudo apt install gcc-10 g++-10
# arch .......... defines if building 32bit or 64bit application; used in multiple places to prepare build environment
# also used as job name suffix (" x32" or " x64")
# generator ..... passed to CMake configuration step (as `-G` switch)
# can-fail ...... defines if job status should be set to success even if compilation fails
# applies *only* to compilation step; errors in any other steps (installation, preparing build directory, etc.) still mark job as failed
# artifact ...... path to compiled application; use "NO" if given job run should not generate any artifacts (case sensitive)
# artifact-os ... defines artifact name suffix
#
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- { name: Linux GCC, os: ubuntu-20.04, cc: gcc, cxx: g++, ver: null, arch: 32, generator : "Unix Makefiles" , can-fail: false, artifact: Build/fallout2-ce, artifact-os : linux }
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# { name: Linux GCC, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: Build/fallout2-ce, artifact-os: linux }
- { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 32, generator : "Unix Makefiles" , can-fail: false, artifact: NO, artifact-os : linux }
# { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: linux }
# { name: MacOS 11 CLang, os: macOS-11, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
# { name: MacOS 12 CLang, os: macOS-12, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
- { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 32, generator : "Visual Studio 16 2019" , can-fail: false, artifact: NO, artifact-os : windows }
# { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 64, generator: "Visual Studio 16 2019", can-fail: true, artifact: NO, artifact-os: windows }
- { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 32, generator : "Visual Studio 17 2022" , can-fail: false, artifact: Build/Release/fallout2-ce.exe, artifact-os : windows }
# { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 64, generator: "Visual Studio 17 2022", can-fail: true, artifact: Build/Release/fallout2-ce.exe, artifact-os: windows }
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steps :
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- name : Configure
run : |
: Here be dragons :
#set -x
arch=${{ matrix.cfg.arch }}
ver="${{ matrix.cfg.ver }}"
cc="${{ matrix.cfg.cc }}"
cxx="${{ matrix.cfg.cxx }}"
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# Variables exported for other steps:
#
# GHA_PM .................. packages manager executable (might include `sudo`); if not exported, `Install` step is skipped
# GHA_PM_COMPILER ......... compiler package(s), including version (if set in matrix)
# GHA_PM_COMPILER_EXTRA ... extra compiler packages
# GHA_PM_LIBS ............. required libraries packages
# GHA_CC .................. C compiler executable, including version (if set in matrix)
# GHA_CXX ................. C++ compiler executable, including version (if set in matrix)
# GHA_PLATFORM ............ CMake -A ... switch, for configure step
# GHA_TOOLCHAIN ........... CMake -DCMAKE_TOOLCHAIN_FILE=... switch, for configure step
# Compiler executables names
[ [ "$ver" != "" ]] && verCMAKE="-$ver"
echo GHA_CC="$cc$verCMAKE" >> $GITHUB_ENV
echo GHA_CXX="$cxx$verCMAKE" >> $GITHUB_ENV
if [[ $arch -ne 32 ]] && [[ $arch -ne 64 ]]; then
echo "[ERROR] matrix.cfg.arch must be set to 32 or 64"
exit 1
elif [[ "$ver" != "" ]] && ! [[ "$ver" =~ [0-9]+ ]]; then
echo "[ERROR] matrix.cfg.ver must be null or number"
exit 1
elif [[ $RUNNER_OS == "Linux" ]]; then
[ [ "$ver" != "" ]] && verPM="-$ver"
echo GHA_PM="sudo apt" >> $GITHUB_ENV
apt="amd64"
if [[ "$cc" == "clang" ]] && [[ "$cxx" == "clang++" ]]; then
echo GHA_PM_COMPILER="$cc$verPM" >> $GITHUB_ENV
else
echo GHA_PM_COMPILER="$cc$verPM $cxx$verPM" >> $GITHUB_ENV
fi
# Handle building 32bit executable on 64bit host
if [[ $arch -eq 32 ]]; then
apt="i386"
sudo dpkg --add-architecture $apt
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# Extra packages
echo GHA_PM_COMPILER_EXTRA="gcc${verPM}-multilib g++${verPM}-multilib" >> $GITHUB_ENV
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# Toolchain file; without proper 32@64 toolchain setup CMake can't find OpenGL libraries
echo GHA_TOOLCHAIN="-DCMAKE_TOOLCHAIN_FILE=cmake/toolchain/Linux32.cmake" >> $GITHUB_ENV
fi
echo GHA_PM_LIBS="libsdl2-dev:$apt zlib1g-dev:$apt" >> $GITHUB_ENV
elif [[ $RUNNER_OS == "macOS" ]]; then
[ [ "$ver" != "" ]] && verPM="@$ver"
echo GHA_PM="brew" >> $GITHUB_ENV
if [[ "$cc" == "gcc" ]] && [[ "$cxx" == "g++" ]]; then
echo GHA_PM_COMPILER="$cc$verPM" >> $GITHUB_ENV
elif [[ "$cc" == "clang" ]] && [[ "$cxx" == "clang++" ]]; then
echo GHA_PM_COMPILER="llvm$verPM" >> $GITHUB_ENV
fi
echo GHA_PM_LIBS="sdl2" >> $GITHUB_ENV
elif [[ $RUNNER_OS == "Windows" ]]; then
# VisualStudio; '-A' switch is used to compile 32bit targets on 64bit hosts
if [[ "${{ matrix.cfg.generator }}" =~ ^Visual ]]; then
if [[ $arch -eq 32 ]]; then
echo GHA_PLATFORM="-A Win32" >> $GITHUB_ENV
else
echo GHA_PLATFORM="-A x64" >> $GITHUB_ENV
fi
fi
fi
- name : Install
if : env.GHA_PM != ''
run : |
:
#set -x
echo ::group::Update package manager
$GHA_PM update 2>&1
echo ::endgroup: :
if [[ ${{ matrix.cfg.arch }} -eq 32 ]] && ([[ "$ImageOS" == "ubuntu20" ]] || [[ "${{ matrix.cfg.os }}" == "ubuntu-20.04" ]]); then
echo ::group::Fix Ubuntu 20
$GHA_PM install --allow-downgrades libpcre2-8-0=10.34-7
echo ::endgroup: :
fi
if [[ "$GHA_PM_COMPILER" != "" ]] || [[ "$GHA_PM_COMPILER_EXTRA" ]]; then
echo ::group::Compiler
$GHA_PM install $GHA_PM_COMPILER $GHA_PM_COMPILER_EXTRA
echo ::endgroup: :
fi
if [[ "$GHA_PM_LIBS" != "" ]]; then
echo ::group::Libraries
$GHA_PM install $GHA_PM_LIBS
echo :endgroup: :
fi
- name : Clone
uses : actions/checkout@v3
# Using ${{ env.NAME }} here (instead of usual $NAME) to make full command line clearly displayed, without need to check step environment first
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- name : Prepare
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run : cmake -B Build -G "${{ matrix.cfg.generator }}" ${{ env.GHA_PLATFORM }} ${{ env.GHA_TOOLCHAIN }} 2>&1
env :
CC : ${{ env.GHA_CC }}
CXX : ${{ env.GHA_CXX }}
- name : Build
run : cmake --build Build --config Release && echo BUILD_OK=1 >> $GITHUB_ENV
continue-on-error : ${{ matrix.cfg.can-fail }}
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- name : Artifact prepare
if : matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
run : |
:
echo BUILD_OK=0 >> $GITHUB_ENV
dir="${{ matrix.cfg.artifact-os }}/x${{ matrix.cfg.arch }}"
mkdir -p "$dir"
cp "${{ matrix.cfg.artifact }}" "$dir"
echo BUILD_OK=1 >> $GITHUB_ENV
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- name : Artifact upload
if : matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
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uses : actions/upload-artifact@v3
with :
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name : fallout2-ce-${{ matrix.cfg.artifact-os }}
path : "${{ matrix.cfg.artifact-os }}/x${{ matrix.cfg.arch }}"
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retention-days : 7