diff --git a/src/game/protinst.cc b/src/game/protinst.cc index cdc6afc..bcc1904 100644 --- a/src/game/protinst.cc +++ b/src/game/protinst.cc @@ -1326,7 +1326,7 @@ int obj_use_door(Object* a1, Object* a2, int a3) register_object_call(a2, a2, (AnimationCallback*)set_door_state_open, -1); } - const char* sfx = gsnd_build_open_sfx_name(a2, SCENERY_SOUND_EFFECT_CLOSED); + const char* sfx = gsnd_build_open_sfx_name(a2, SCENERY_SOUND_EFFECT_OPEN); register_object_play_sfx(a2, sfx, -1); register_object_animate(a2, ANIM_STAND, 0);