diff --git a/src/game/item.cc b/src/game/item.cc index 8993bf3..f7bfd4d 100644 --- a/src/game/item.cc +++ b/src/game/item.cc @@ -1563,7 +1563,7 @@ int item_w_called_shot(Object* critter, int hit_mode) if (damage_type == DAMAGE_TYPE_EXPLOSION || damage_type == DAMAGE_TYPE_FIRE || damage_type == DAMAGE_TYPE_EMP - || (damage_type == ANIM_THROW_ANIM && damage_type == DAMAGE_TYPE_PLASMA)) { + || (anim == ANIM_THROW_ANIM && damage_type == DAMAGE_TYPE_PLASMA)) { return 0; }