diff --git a/src/game/stat.cc b/src/game/stat.cc index e8f1473..0e6e083 100644 --- a/src/game/stat.cc +++ b/src/game/stat.cc @@ -55,7 +55,10 @@ static StatDescription stat_data[STAT_COUNT] = { { NULL, NULL, 24, 0, INT_MAX, 0 }, { NULL, NULL, 25, 0, INT_MAX, 0 }, { NULL, NULL, 26, 0, 100, 0 }, - { NULL, NULL, 94, 0, 100, 0 }, + // CE: Fix minimal value (on par with Fallout 2). This allows "Better + // Criticals" to be less than 0 (with Heavy Handed trait it's -30), so it + // can affect critical effect calculation in `attack_crit_success`. + { NULL, NULL, 94, -60, 100, 0 }, { NULL, NULL, 0, 0, 100, 0 }, { NULL, NULL, 0, 0, 100, 0 }, { NULL, NULL, 0, 0, 100, 0 },