Updated FIFO Player Overview (markdown)

MayImilae 2025-01-03 02:40:51 -08:00
parent dbe03e83f0
commit 45b588c080

@ -16,7 +16,7 @@ All of the FIFO Player functionality requires a FIFO log to be recorded. This ba
- Adjust the number of frames to render (different issues will need a different FIFO log length; for example when render output depends on the previously rendered frame, you'll want to record more than one frame).
- Press *Record* and wait until the recording has finished.
- Press *Save* and make sure the specified filename uses a `.dff` extension.
- **Things to keep in mind:** Depending on the game, the settings *Virtual XFB*, *Real XFB* and *EFB copies to RAM* may cause various issues for playback. YMMV, but if the game doesn't require these settings, keep them disabled while recording.
- **Things to keep in mind:** Depending on the game, the settings *Store EFB Copies to Texture Only* and *Store XFB Copies to Texture Only* may cause various issues for playback. YMMV, but if the game doesn't require them to be disabled, keep them enabled while recording.
- Scenes involving texture preloading can only be recorded properly since revision 3.5-173 ([198d60c5](https://github.com/dolphin-emu/dolphin/commit/198d60c5)).
- When sharing FIFO logs with others, you should always post a screenshot of the recorded scene since FIFO logs aren't guaranteed to play back equally on all systems.