dolphin/Source/Plugins/Plugin_VideoOGL/Src
nakeee ffaf5177ed typo fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1620 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 15:26:45 +00:00
..
Debugger namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
GUI some more gstest work 2008-12-20 23:13:39 +00:00
Logging more code clean up 2008-12-20 22:18:52 +00:00
OS
BPStructs.cpp Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this. 2008-12-19 21:24:52 +00:00
BPStructs.h
cocoaGL.h Fix compile on osx 2008-12-18 21:40:50 +00:00
cocoaGL.m Fix compile on osx 2008-12-18 21:40:50 +00:00
Config.cpp more code clean up 2008-12-20 22:18:52 +00:00
Config.h more code clean up 2008-12-20 22:18:52 +00:00
Globals.cpp
Globals.h
GLUtil.cpp more code clean up 2008-12-20 22:18:52 +00:00
GLUtil.h More cleanup again I hope I didn't break anything, please check 2008-12-19 13:56:53 +00:00
GLWindow.h some more gstest work 2008-12-20 23:13:39 +00:00
ImageWrite.cpp
ImageWrite.h
main.cpp First trial in backend, compiles but not checked or enabled (mostly for general review) 2008-12-17 23:49:35 +00:00
main.h
memcpy_amd.cpp
NativeVertexFormat.cpp Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this. 2008-12-19 21:24:52 +00:00
nGLUtil.cpp some more gstest work 2008-12-20 23:13:39 +00:00
nGLUtil.h some more gstest work 2008-12-20 23:13:39 +00:00
OpcodeDecoding.cpp
PixelShaderManager.cpp
PixelShaderManager.h scons changes 2008-12-18 00:37:24 +00:00
rasterfont.cpp
rasterfont.h
Render.cpp typo fix 2008-12-21 15:26:45 +00:00
Render.h
SConscript Some cleanup Should affect windows tell me if it does 2008-12-19 11:46:52 +00:00
SDLWindow.cpp more code clean up 2008-12-20 22:18:52 +00:00
SDLWindow.h some more gstest work 2008-12-20 23:13:39 +00:00
stdafx.cpp
stdafx.h
TextureConverter.cpp
TextureConverter.h
TextureMngr.cpp
TextureMngr.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this. 2008-12-19 21:24:52 +00:00
VertexLoader.h Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this. 2008-12-19 21:24:52 +00:00
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexManager.cpp
VertexManager.h
VertexShaderManager.cpp more code clean up 2008-12-20 22:18:52 +00:00
VertexShaderManager.h scons changes 2008-12-18 00:37:24 +00:00
WXGLWindow.cpp more code clean up 2008-12-20 22:18:52 +00:00
WXGLWindow.h some more gstest work 2008-12-20 23:13:39 +00:00
X11Window.cpp more code clean up 2008-12-20 22:18:52 +00:00
X11Window.h some more gstest work 2008-12-20 23:13:39 +00:00
XFB.cpp typo fix 2008-12-21 15:26:45 +00:00
XFB.h