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degasus
f511e539c2
VideoSW: Use Zero for undefined colors.
2015-12-06 12:39:18 +01:00
..
D3D
NativeVertexFormat: Inline Initialize in contructor
2015-11-24 22:48:49 +01:00
OGL
Make sure not to use a GL texture buffer past the max size.
2015-11-30 01:18:03 -06:00
Software
VideoSW: Use Zero for undefined colors.
2015-12-06 12:39:18 +01:00
CMakeLists.txt
Merge of GL-AutoChoose.
2014-01-18 04:11:59 +00:00