dolphin/Source/Core/DolphinWX/Src
Soren Jorvang 24fdf942a4 Use .cpp suffix when detecting libraries. On some systems, g++
is required to correctly link with C++ libraries like wxw.

Tell OS X that the user is doing something when using the wiimote
so that the screensaver doesn't come on when playing a Wii game.

Replace unnecessary floating point with integer math.

Remove unnecessary <sys/stat.h>'s.

Correct a few type nits.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5995 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-29 13:29:15 +00:00
..
MemoryCards
AboutDolphin.cpp
AboutDolphin.h
ARCodeAddEdit.cpp
ARCodeAddEdit.h
BootManager.cpp Implemented MMU Demand Paging 2010-07-29 12:17:47 +00:00
BootManager.h
CheatsWindow.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
CheatsWindow.h
cmdline.c
cmdline.h
cocoaApp.h
cocoaApp.m
ConfigMain.cpp
ConfigMain.h
Frame.cpp Use .cpp suffix when detecting libraries. On some systems, g++ 2010-07-29 13:29:15 +00:00
Frame.h Revert the conversion from u32 to size_t from my last commit to reduce compiler warnings in windows. 2010-07-28 15:54:22 +00:00
FrameAui.cpp Revert the conversion from u32 to size_t from my last commit to reduce compiler warnings in windows. 2010-07-28 15:54:22 +00:00
FrameTools.cpp Fix some more resizing and saving of such. 2010-07-27 22:12:19 +00:00
GameListCtrl.cpp Use .cpp suffix when detecting libraries. On some systems, g++ 2010-07-29 13:29:15 +00:00
GameListCtrl.h
GeckoCodeDiag.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
GeckoCodeDiag.h Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
Globals.h More work on the FrameAui: 2010-07-26 03:46:14 +00:00
HotkeyDlg.cpp Use .cpp suffix when detecting libraries. On some systems, g++ 2010-07-29 13:29:15 +00:00
HotkeyDlg.h
ISOFile.cpp
ISOFile.h
ISOProperties.cpp Implemented MMU Demand Paging 2010-07-29 12:17:47 +00:00
ISOProperties.h Implemented MMU Demand Paging 2010-07-29 12:17:47 +00:00
LockingQueue.h
LogWindow.cpp Fix an issue that caused the DSP-LLE window to be openned twice in windows. (Thanks shuffle2). 2010-07-28 15:22:27 +00:00
LogWindow.h Fix some more resizing and saving of such. 2010-07-27 22:12:19 +00:00
LuaWindow.cpp
LuaWindow.h
Main.cpp
Main.h
MainNoGUI.cpp Further *BSD portability. 2010-07-23 23:51:34 +00:00
MemcardManager.cpp Hopefully fix string concatenation on unicode builds. 2010-07-24 07:31:48 +00:00
MemcardManager.h
NetPlay.cpp
NetPlay.h
NetPlayClient.cpp
NetPlayServer.cpp
NetWindow.cpp
NetWindow.h
Params.ggo
PatchAddEdit.cpp
PatchAddEdit.h
SConscript Some refinements to (r5955+r5962+r5964): 2010-07-24 17:39:17 +00:00
stdafx.cpp
stdafx.h
WxUtils.cpp
WxUtils.h
X11Utils.cpp
X11Utils.h