mirror of
https://github.com/dolphin-emu/dolphin.git
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af918f2e43
also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game. I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@509 8ced0084-cf51-0410-be5f-012b33b47a6e
24 lines
494 B
Python
24 lines
494 B
Python
Import('env')
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import sys
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if sys.platform == 'darwin':
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output = "../../../../Binary/mac/Plugins/Plugin_Wiimote.so"
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else:
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output = "../../../../Binary/linux/Plugins/Plugin_Wiimote.so"
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files = [
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"main.cpp",
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]
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padenv = env.Copy()
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padenv.Append(
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CXXFLAGS = ' ' + ' '.join([
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'-fPIC', '`wx-config --cppflags`', '`pkg-config --cflags sdl`'
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]),
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LINKFLAGS = ' ' + ' '.join([
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'`wx-config --libs`', '`pkg-config --libs sdl`'
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])
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)
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padenv.SharedLibrary(output, files, LIBS = [ "common" ])
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