mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-01 03:32:58 +00:00
ec28a80e00
They are used to remove the flush amounts, but as we don't flush anymore on vertex loader changes (only on native vertex format right now), this optimization is now unneeded. This will allow us to hard code the frac factors within the vertex loaders.
211 lines
7.0 KiB
C++
211 lines
7.0 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "Common/ChunkFile.h"
|
|
#include "Common/CommonTypes.h"
|
|
|
|
#include "VideoBackends/Software/CPMemLoader.h"
|
|
#include "VideoBackends/Software/NativeVertexFormat.h"
|
|
#include "VideoBackends/Software/SetupUnit.h"
|
|
#include "VideoBackends/Software/SWStatistics.h"
|
|
#include "VideoBackends/Software/SWVertexLoader.h"
|
|
#include "VideoBackends/Software/TransformUnit.h"
|
|
#include "VideoBackends/Software/XFMemLoader.h"
|
|
|
|
#include "VideoCommon/VertexLoader.h"
|
|
#include "VideoCommon/VertexLoader_Color.h"
|
|
#include "VideoCommon/VertexLoader_Normal.h"
|
|
#include "VideoCommon/VertexLoader_Position.h"
|
|
#include "VideoCommon/VertexLoader_TextCoord.h"
|
|
#include "VideoCommon/VertexManagerBase.h"
|
|
|
|
SWVertexLoader::SWVertexLoader() :
|
|
m_VertexSize(0)
|
|
{
|
|
m_SetupUnit = new SetupUnit;
|
|
}
|
|
|
|
SWVertexLoader::~SWVertexLoader()
|
|
{
|
|
delete m_SetupUnit;
|
|
m_SetupUnit = nullptr;
|
|
}
|
|
|
|
void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
|
|
{
|
|
m_attributeIndex = attributeIndex;
|
|
m_primitiveType = primitiveType;
|
|
|
|
VertexLoaderUID uid(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
|
|
m_CurrentLoader = m_VertexLoaderMap[uid].get();
|
|
|
|
if (!m_CurrentLoader)
|
|
{
|
|
m_CurrentLoader = new VertexLoader(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
|
|
m_VertexLoaderMap[uid] = std::unique_ptr<VertexLoader>(m_CurrentLoader);
|
|
}
|
|
|
|
m_VertexSize = m_CurrentLoader->GetVertexSize();
|
|
m_CurrentVat = &g_main_cp_state.vtx_attr[m_attributeIndex];
|
|
|
|
|
|
// matrix index from xf regs or cp memory?
|
|
if (xfmem.MatrixIndexA.PosNormalMtxIdx != g_main_cp_state.matrix_index_a.PosNormalMtxIdx ||
|
|
xfmem.MatrixIndexA.Tex0MtxIdx != g_main_cp_state.matrix_index_a.Tex0MtxIdx ||
|
|
xfmem.MatrixIndexA.Tex1MtxIdx != g_main_cp_state.matrix_index_a.Tex1MtxIdx ||
|
|
xfmem.MatrixIndexA.Tex2MtxIdx != g_main_cp_state.matrix_index_a.Tex2MtxIdx ||
|
|
xfmem.MatrixIndexA.Tex3MtxIdx != g_main_cp_state.matrix_index_a.Tex3MtxIdx ||
|
|
xfmem.MatrixIndexB.Tex4MtxIdx != g_main_cp_state.matrix_index_b.Tex4MtxIdx ||
|
|
xfmem.MatrixIndexB.Tex5MtxIdx != g_main_cp_state.matrix_index_b.Tex5MtxIdx ||
|
|
xfmem.MatrixIndexB.Tex6MtxIdx != g_main_cp_state.matrix_index_b.Tex6MtxIdx ||
|
|
xfmem.MatrixIndexB.Tex7MtxIdx != g_main_cp_state.matrix_index_b.Tex7MtxIdx)
|
|
{
|
|
WARN_LOG(VIDEO, "Matrix indices don't match");
|
|
|
|
// Just show the assert once
|
|
static bool showedAlert = false;
|
|
_assert_msg_(VIDEO, showedAlert, "Matrix indices don't match");
|
|
showedAlert = true;
|
|
}
|
|
|
|
m_Vertex.posMtx = xfmem.MatrixIndexA.PosNormalMtxIdx;
|
|
m_Vertex.texMtx[0] = xfmem.MatrixIndexA.Tex0MtxIdx;
|
|
m_Vertex.texMtx[1] = xfmem.MatrixIndexA.Tex1MtxIdx;
|
|
m_Vertex.texMtx[2] = xfmem.MatrixIndexA.Tex2MtxIdx;
|
|
m_Vertex.texMtx[3] = xfmem.MatrixIndexA.Tex3MtxIdx;
|
|
m_Vertex.texMtx[4] = xfmem.MatrixIndexB.Tex4MtxIdx;
|
|
m_Vertex.texMtx[5] = xfmem.MatrixIndexB.Tex5MtxIdx;
|
|
m_Vertex.texMtx[6] = xfmem.MatrixIndexB.Tex6MtxIdx;
|
|
m_Vertex.texMtx[7] = xfmem.MatrixIndexB.Tex7MtxIdx;
|
|
|
|
|
|
// special case if only pos and tex coord 0 and tex coord input is AB11
|
|
m_TexGenSpecialCase =
|
|
((g_main_cp_state.vtx_desc.Hex & 0x60600L) == g_main_cp_state.vtx_desc.Hex) && // only pos and tex coord 0
|
|
(g_main_cp_state.vtx_desc.Tex0Coord != NOT_PRESENT) &&
|
|
(xfmem.texMtxInfo[0].projection == XF_TEXPROJ_ST);
|
|
|
|
m_SetupUnit->Init(primitiveType);
|
|
}
|
|
|
|
template <typename T, typename I>
|
|
static T ReadNormalized(I value)
|
|
{
|
|
T casted = (T) value;
|
|
if (!std::numeric_limits<T>::is_integer && std::numeric_limits<I>::is_integer)
|
|
{
|
|
// normalize if non-float is converted to a float
|
|
casted *= (T) (1.0 / std::numeric_limits<I>::max());
|
|
}
|
|
return casted;
|
|
}
|
|
|
|
template <typename T, bool swap = false>
|
|
static void ReadVertexAttribute(T* dst, DataReader src, const AttributeFormat& format, int base_component, int max_components, bool reverse)
|
|
{
|
|
if (format.enable)
|
|
{
|
|
src.Skip(format.offset);
|
|
src.Skip(base_component * (1<<(format.type>>1)));
|
|
|
|
for (int i = 0; i < std::min(format.components - base_component, max_components); i++)
|
|
{
|
|
int i_dst = reverse ? max_components - i - 1 : i;
|
|
switch (format.type)
|
|
{
|
|
case VAR_UNSIGNED_BYTE:
|
|
dst[i_dst] = ReadNormalized<T, u8>(src.Read<u8, swap>());
|
|
break;
|
|
case VAR_BYTE:
|
|
dst[i_dst] = ReadNormalized<T, s8>(src.Read<s8, swap>());
|
|
break;
|
|
case VAR_UNSIGNED_SHORT:
|
|
dst[i_dst] = ReadNormalized<T, u16>(src.Read<u16, swap>());
|
|
break;
|
|
case VAR_SHORT:
|
|
dst[i_dst] = ReadNormalized<T, s16>(src.Read<s16, swap>());
|
|
break;
|
|
case VAR_FLOAT:
|
|
dst[i_dst] = ReadNormalized<T, float>(src.Read<float, swap>());
|
|
break;
|
|
}
|
|
|
|
_assert_msg_(VIDEO, !format.integer || format.type != VAR_FLOAT, "only non-float values are allowed to be streamed as integer");
|
|
}
|
|
}
|
|
}
|
|
|
|
void SWVertexLoader::ParseVertex(const PortableVertexDeclaration& vdec)
|
|
{
|
|
DataReader src(m_LoadedVertices.data(), m_LoadedVertices.data() + m_LoadedVertices.size());
|
|
|
|
ReadVertexAttribute<float>(&m_Vertex.position[0], src, vdec.position, 0, 3, false);
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
ReadVertexAttribute<float>(&m_Vertex.normal[i][0], src, vdec.normals[i], 0, 3, false);
|
|
}
|
|
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
ReadVertexAttribute<u8>(m_Vertex.color[i], src, vdec.colors[i], 0, 4, true);
|
|
}
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
ReadVertexAttribute<float>(m_Vertex.texCoords[i], src, vdec.texcoords[i], 0, 2, false);
|
|
|
|
// the texmtr is stored as third component of the texCoord
|
|
if (vdec.texcoords[i].components >= 3)
|
|
{
|
|
ReadVertexAttribute<u8>(&m_Vertex.texMtx[i], src, vdec.texcoords[i], 2, 1, false);
|
|
}
|
|
}
|
|
|
|
ReadVertexAttribute<u8>(&m_Vertex.posMtx, src, vdec.posmtx, 0, 1, false);
|
|
}
|
|
|
|
void SWVertexLoader::LoadVertex()
|
|
{
|
|
const PortableVertexDeclaration& vdec = m_CurrentLoader->GetNativeVertexDeclaration();
|
|
|
|
// reserve memory for the destination of the vertex loader
|
|
m_LoadedVertices.resize(vdec.stride + 4);
|
|
|
|
// convert the vertex from the gc format to the videocommon (hardware optimized) format
|
|
u8* old = g_video_buffer_read_ptr;
|
|
m_CurrentLoader->RunVertices(
|
|
m_primitiveType, 1,
|
|
DataReader(g_video_buffer_read_ptr, nullptr), // src
|
|
DataReader(m_LoadedVertices.data(), m_LoadedVertices.data() + m_LoadedVertices.size()) // dst
|
|
);
|
|
g_video_buffer_read_ptr = old + m_CurrentLoader->GetVertexSize();
|
|
|
|
// parse the videocommon format to our own struct format (m_Vertex)
|
|
ParseVertex(vdec);
|
|
|
|
// transform this vertex so that it can be used for rasterization (outVertex)
|
|
OutputVertexData* outVertex = m_SetupUnit->GetVertex();
|
|
TransformUnit::TransformPosition(&m_Vertex, outVertex);
|
|
if (g_main_cp_state.vtx_desc.Normal != NOT_PRESENT)
|
|
{
|
|
TransformUnit::TransformNormal(&m_Vertex, m_CurrentVat->g0.NormalElements, outVertex);
|
|
}
|
|
TransformUnit::TransformColor(&m_Vertex, outVertex);
|
|
TransformUnit::TransformTexCoord(&m_Vertex, outVertex, m_TexGenSpecialCase);
|
|
|
|
// assemble and rasterize the primitive
|
|
m_SetupUnit->SetupVertex();
|
|
|
|
INCSTAT(swstats.thisFrame.numVerticesLoaded)
|
|
}
|
|
|
|
void SWVertexLoader::DoState(PointerWrap &p)
|
|
{
|
|
p.Do(m_VertexSize);
|
|
p.Do(*m_CurrentVat);
|
|
m_SetupUnit->DoState(p);
|
|
p.Do(m_TexGenSpecialCase);
|
|
}
|