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Fixes bug #10183 [0] introduced by 3bd184a / PR #4467 [1]. TextureCacheBase was no longer calling `entry->Load` for custom textures since the compute shader decoding logic was added. This adds it back in. It also slightly restructures the decoding if-group to match the one below, which I think makes the logic more obvious. (recommend viewing with `git diff -b` to ignore the indentation changes) [0]: https://bugs.dolphin-emu.org/issues/10183 [1]: https://github.com/dolphin-emu/dolphin/pull/4467