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InputCommon
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zackhow
4979220cf0
Android: Optimize rumble call
...
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
..
ControllerEmu
Merge pull request
#7664
from jordan-woyak/kill-button-threshold
2019-01-16 21:33:05 +01:00
ControllerInterface
Android: Optimize rumble call
2019-01-26 09:38:35 -05:00
ControlReference
ControllerInterface: Make CoalesceExpression not set the inactive child's value (rumble) to 0. This caused rumble to not enable when a control expression was both a valid "bareword" and "complex" expression.
2018-12-22 11:17:05 -06:00
CMakeLists.txt
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
GCAdapter_Android.cpp
Use UICommon's game list code on Android
2018-06-06 17:34:07 +02:00
GCAdapter.cpp
Flatten GCAdapter function
2019-01-16 14:20:00 +01:00
GCAdapter.h
GCAdapter: Return input state by value
2016-08-01 21:27:51 -04:00
GCPadStatus.h
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
InputCommon.vcxproj
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
InputCommon.vcxproj.filters
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
InputConfig.cpp
Load custom game IR values if they are not set
2019-01-23 17:16:32 -05:00
InputConfig.h
ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
2019-01-10 18:32:16 -06:00
InputProfile.cpp
Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis
2018-07-07 13:02:39 -05:00
InputProfile.h
Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis
2018-07-07 13:02:39 -05:00
KeyboardStatus.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00