NeoBrainX e58692653a PixelShaderGen: Use correct texel to pixel mapping when sampling textures
(D3D9 only)

Fixes issue 2068.
Fixes issue 5158.
2012-02-17 17:09:17 +01:00
..
2010-04-08 16:59:35 +00:00
2011-03-16 22:58:24 +00:00
2010-01-21 19:55:01 +00:00