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dolphin
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John Peterson
5be14f1b72
Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2208
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:41:38 +00:00
..
ABI.cpp
ABI.h
ChunkFile.cpp
ChunkFile.h
PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
2009-02-09 23:12:15 +00:00
Common.h
Wiimote:
2009-02-07 03:16:41 +00:00
ConsoleWindow.cpp
Wiimote:
2009-02-07 03:16:41 +00:00
ConsoleWindow.h
CPUDetect.cpp
CPUDetect.h
Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
2009-02-06 18:04:24 +00:00
DriveUtil.cpp
DriveUtil.h
DynamicLibrary.cpp
trying to clean all plugins on shutdown
2009-01-31 23:47:45 +00:00
DynamicLibrary.h
ExtendedTrace.cpp
ExtendedTrace.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp
FileUtil.h
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
IniFile.h
MappedFile.cpp
MappedFile.h
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
2009-02-08 13:09:58 +00:00
MathUtil.cpp
MathUtil.h
Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
2009-02-06 18:04:24 +00:00
MemArena.cpp
MemArena.h
MemoryUtil.cpp
MemoryUtil.h
MsgHandler.cpp
Paths.h
relocate the mainram dump to the dump dir
2009-02-04 03:17:29 +00:00
Plugin.cpp
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
2009-02-08 10:09:26 +00:00
Plugin.h
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
2009-02-08 10:09:26 +00:00
PluginDSP.cpp
PluginDSP.h
PluginPAD.cpp
PluginPAD.h
PluginVideo.cpp
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
2009-02-08 10:09:26 +00:00
PluginVideo.h
PluginWiimote.cpp
PluginWiimote.h
SConscript
kill useless unit testing framework that doesn't work :p
2009-02-01 14:21:08 +00:00
Setup.h
Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.
2009-02-10 17:41:38 +00:00
stdafx.cpp
stdafx.h
StringUtil.cpp
Wiimote:
2009-02-07 03:16:41 +00:00
StringUtil.h
Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
2009-02-03 00:59:26 +00:00
svnrev_template.h
Thread.cpp
Thread.h
Thunk.cpp
Thunk.h
Timer.cpp
Timer.h
WaveFile.cpp
WaveFile.h
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp
x64Emitter.h