dolphin/Source/Plugins/Plugin_Wiimote/Src
2009-02-20 13:14:23 +00:00
..
Config.cpp Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen. 2009-02-20 03:13:22 +00:00
Config.h Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen. 2009-02-20 03:13:22 +00:00
ConfigDlg.cpp Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
ConfigDlg.h Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
ConfigGamepad.cpp
ConfigRecording.cpp Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
DataReports.cpp finish to fix nowx, is it work on linux ? 2009-02-17 22:15:27 +00:00
EmuDefinitions.cpp
EmuDefinitions.h Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
EmuDynamics.cpp Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example 2009-02-20 13:14:23 +00:00
EmuMain.cpp Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example 2009-02-20 13:14:23 +00:00
EmuMain.h Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
EmuPad.cpp
EmuSubroutines.cpp
EmuSubroutines.h
Encryption.cpp
Encryption.h
FillReport.cpp Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example 2009-02-20 13:14:23 +00:00
Logging.cpp
Logging.h
main.cpp Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example 2009-02-20 13:14:23 +00:00
main.h Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example 2009-02-20 13:14:23 +00:00
ReadWiimote.cpp Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
SConscript try to fix nowx wiimote 2009-02-17 22:06:40 +00:00
wiimote_hid.h Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example 2009-02-20 13:14:23 +00:00
wiimote_real.cpp Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
wiimote_real.h