dolphin/Source/Core/VideoCommon/Src
2009-05-13 02:06:02 +00:00
..
AVIDump.cpp Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
AVIDump.h last commit missed AVIDump.h 2009-03-28 21:27:48 +00:00
BPFunctions.h More commenting and cleanup and added another BP Function. 2009-04-06 18:20:28 +00:00
BPMemory.cpp Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State Register" 2009-04-06 16:10:45 +00:00
BPMemory.h More commenting. 2009-04-07 21:17:15 +00:00
BPStructs.cpp revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler. 2009-04-15 03:55:38 +00:00
BPStructs.h Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManager. TODO: Have DX use BPFunctions. Note: Compiling DX plugin will not work atm. 2009-04-05 10:49:19 +00:00
CPMemory.cpp
CPMemory.h
DataReader.h
Fifo.cpp nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes 2009-03-18 17:17:58 +00:00
Fifo.h
HiresTextures.cpp really fix SOIL-related troubles, i think :p 2009-05-08 16:41:08 +00:00
HiresTextures.h add missing file HiresTextures.h 2009-05-07 18:46:07 +00:00
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LookUpTables.cpp
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h
NativeVertexWriter.cpp
NativeVertexWriter.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PixelShaderGen.cpp revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler. 2009-04-15 03:55:38 +00:00
PixelShaderGen.h Did clean up of indirect texture look up and fixed some bugs related to indirect unit. 2009-04-11 07:05:57 +00:00
PixelShaderManager.cpp A fix by baby.lueshi that fixes the problems with rev 3187 2009-05-09 07:55:30 +00:00
PixelShaderManager.h Fix some problems :) 2009-05-07 08:56:20 +00:00
Profiler.cpp
Profiler.h
SConscript Move soil to external, this breaks windows build until deathroi will commit the windows part 2009-05-08 09:31:57 +00:00
Statistics.cpp
Statistics.h Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass". 2009-03-16 07:54:44 +00:00
TextureDecoder.cpp TextureDecoder now indicates I4 and IA4 texture formats. It also decodes paletted textures more efficiently. 2009-05-13 02:06:02 +00:00
TextureDecoder.h TextureDecoder now indicates I4 and IA4 texture formats. It also decodes paletted textures more efficiently. 2009-05-13 02:06:02 +00:00
VertexLoader_Color.cpp revert r3060, instead call RecomputeCachedArraybases() once on init. 2009-04-24 16:40:58 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderManager.cpp revert r3060, instead call RecomputeCachedArraybases() once on init. 2009-04-24 16:40:58 +00:00
VertexLoaderManager.h
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp Newer version OpenGL game hacks by val532.(Has a lot better way of handling specific game hacks) 2009-05-11 06:40:03 +00:00
VertexShaderManager.h Newer version OpenGL game hacks by val532.(Has a lot better way of handling specific game hacks) 2009-05-11 06:40:03 +00:00
VideoCommon.h nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes 2009-03-18 17:17:58 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h