Techjar dc552f2cbb UICommon/NetPlayIndex: Fix random segfaults after quitting NetPlay
We can't join a detached thread, so NetPlayIndex gets deleted before
the notification thread exits, creating a race condition. We switch to
using Common::Event because just sleeping leaves the UI hung on the
thread join for a few seconds.
2019-04-06 17:23:37 -04:00
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