dolphin/Source/Core/VideoBackends/Software
JosJuice 3cfa233b63 VideoCommon: Use GetSpanForAddress safely in texture decoding
Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt
CopyRegion.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
SWBoundingBox.cpp
SWBoundingBox.h
SWGfx.cpp Software/SWGfx: Default destructor in cpp file 2023-12-12 20:33:43 -05:00
SWGfx.h Software/SWGfx: Default destructor in cpp file 2023-12-12 20:33:43 -05:00
SWmain.cpp
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp
SWRenderer.h
SWTexture.cpp
SWTexture.h
SWVertexLoader.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
SWVertexLoader.h
Tev.cpp
Tev.h
TextureCache.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp VideoCommon: Use GetSpanForAddress safely in texture decoding 2024-04-20 18:31:08 +02:00
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h