mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-29 09:30:20 +00:00
187 lines
5.4 KiB
Plaintext
187 lines
5.4 KiB
Plaintext
// Copyright 2022 Dolphin Emulator Project
|
||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
||
#include "VideoBackends/Metal/VideoBackend.h"
|
||
|
||
// This must be included before we use any TARGET_OS_* macros.
|
||
#include <TargetConditionals.h>
|
||
|
||
#if TARGET_OS_OSX
|
||
#include <AppKit/AppKit.h>
|
||
#endif
|
||
|
||
#include <Metal/Metal.h>
|
||
#include <QuartzCore/QuartzCore.h>
|
||
|
||
#include "Common/Common.h"
|
||
#include "Common/MsgHandler.h"
|
||
|
||
#include "VideoBackends/Metal/MTLBoundingBox.h"
|
||
#include "VideoBackends/Metal/MTLGfx.h"
|
||
#include "VideoBackends/Metal/MTLObjectCache.h"
|
||
#include "VideoBackends/Metal/MTLPerfQuery.h"
|
||
#include "VideoBackends/Metal/MTLStateTracker.h"
|
||
#include "VideoBackends/Metal/MTLUtil.h"
|
||
#include "VideoBackends/Metal/MTLVertexManager.h"
|
||
|
||
#include "VideoCommon/AbstractGfx.h"
|
||
#include "VideoCommon/FramebufferManager.h"
|
||
#include "VideoCommon/VideoCommon.h"
|
||
#include "VideoCommon/VideoConfig.h"
|
||
|
||
std::string Metal::VideoBackend::GetName() const
|
||
{
|
||
return NAME;
|
||
}
|
||
|
||
std::string Metal::VideoBackend::GetDisplayName() const
|
||
{
|
||
// i18n: Apple's Metal graphics API (https://developer.apple.com/metal/)
|
||
return _trans("Metal");
|
||
}
|
||
|
||
std::optional<std::string> Metal::VideoBackend::GetWarningMessage() const
|
||
{
|
||
if (Util::GetAdapterList().empty())
|
||
{
|
||
return _trans("No Metal-compatible GPUs were found. "
|
||
"Use the OpenGL backend or upgrade your computer/GPU");
|
||
}
|
||
|
||
return std::nullopt;
|
||
}
|
||
|
||
static bool WindowSystemTypeSupportsMetal(WindowSystemType type)
|
||
{
|
||
switch (type)
|
||
{
|
||
case WindowSystemType::MacOS:
|
||
case WindowSystemType::Headless:
|
||
return true;
|
||
default:
|
||
return false;
|
||
}
|
||
}
|
||
|
||
bool Metal::VideoBackend::Initialize(const WindowSystemInfo& wsi)
|
||
{
|
||
@autoreleasepool
|
||
{
|
||
const bool surface_ok = wsi.type == WindowSystemType::Headless || wsi.render_surface;
|
||
if (!WindowSystemTypeSupportsMetal(wsi.type) || !surface_ok)
|
||
{
|
||
PanicAlertFmt("Bad WindowSystemInfo for Metal renderer.");
|
||
return false;
|
||
}
|
||
|
||
auto devs = Util::GetAdapterList();
|
||
if (devs.empty())
|
||
{
|
||
PanicAlertFmt("No Metal GPUs detected.");
|
||
return false;
|
||
}
|
||
|
||
Util::PopulateBackendInfo(&g_Config);
|
||
Util::PopulateBackendInfoAdapters(&g_Config, devs);
|
||
|
||
// Since we haven't called InitializeShared yet, iAdapter may be out of range,
|
||
// so we have to check it ourselves.
|
||
size_t selected_adapter_index = static_cast<size_t>(g_Config.iAdapter);
|
||
if (selected_adapter_index >= devs.size())
|
||
{
|
||
WARN_LOG_FMT(VIDEO, "Metal adapter index out of range, selecting default adapter.");
|
||
selected_adapter_index = 0;
|
||
}
|
||
MRCOwned<id<MTLDevice>> adapter = std::move(devs[selected_adapter_index]);
|
||
Util::PopulateBackendInfoFeatures(&g_Config, adapter);
|
||
|
||
#if TARGET_OS_OSX
|
||
// This should be available on all macOS 13.3+ systems – but when using OCLP drivers, some devices
|
||
// fail with "Unrecognized selector -[MTLIGAccelDevice setShouldMaximizeConcurrentCompilation:]"
|
||
//
|
||
// This concerns Intel Ivy Bridge, Haswell and Nvidia Kepler on macOS 13.3 or newer.
|
||
// (See
|
||
// https://github.com/dortania/OpenCore-Legacy-Patcher/blob/34676702f494a2a789c514cc76dba19b8b7206b1/docs/PATCHEXPLAIN.md?plain=1#L354C1-L354C83)
|
||
//
|
||
// Perform the feature detection dynamically instead.
|
||
#pragma clang diagnostic push
|
||
#pragma clang diagnostic ignored "-Wunguarded-availability"
|
||
|
||
if ([adapter respondsToSelector:@selector(setShouldMaximizeConcurrentCompilation:)])
|
||
{
|
||
[adapter setShouldMaximizeConcurrentCompilation:YES];
|
||
}
|
||
|
||
#pragma clang diagnostic pop
|
||
#endif
|
||
|
||
UpdateActiveConfig();
|
||
|
||
MRCOwned<CAMetalLayer*> layer = MRCRetain(static_cast<CAMetalLayer*>(wsi.render_surface));
|
||
[layer setDevice:adapter];
|
||
if (Util::ToAbstract([layer pixelFormat]) == AbstractTextureFormat::Undefined)
|
||
[layer setPixelFormat:MTLPixelFormatBGRA8Unorm];
|
||
|
||
ObjectCache::Initialize(std::move(adapter));
|
||
g_state_tracker = std::make_unique<StateTracker>();
|
||
|
||
return InitializeShared(
|
||
std::make_unique<Metal::Gfx>(std::move(layer)), std::make_unique<Metal::VertexManager>(),
|
||
std::make_unique<Metal::PerfQuery>(), std::make_unique<Metal::BoundingBox>());
|
||
}
|
||
}
|
||
|
||
void Metal::VideoBackend::Shutdown()
|
||
{
|
||
ShutdownShared();
|
||
|
||
g_state_tracker.reset();
|
||
ObjectCache::Shutdown();
|
||
}
|
||
|
||
void Metal::VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
|
||
{
|
||
@autoreleasepool
|
||
{
|
||
Util::PopulateBackendInfo(&g_Config);
|
||
auto adapters = Util::GetAdapterList();
|
||
Util::PopulateBackendInfoAdapters(&g_Config, adapters);
|
||
if (!adapters.empty())
|
||
{
|
||
// Use the selected adapter, or the first to fill features.
|
||
size_t index = static_cast<size_t>(g_Config.iAdapter);
|
||
if (index >= adapters.size())
|
||
index = 0;
|
||
Util::PopulateBackendInfoFeatures(&g_Config, adapters[index]);
|
||
}
|
||
}
|
||
}
|
||
|
||
void Metal::VideoBackend::PrepareWindow(WindowSystemInfo& wsi)
|
||
{
|
||
#if TARGET_OS_OSX
|
||
if (wsi.type != WindowSystemType::MacOS)
|
||
return;
|
||
NSView* view = static_cast<NSView*>(wsi.render_surface);
|
||
CAMetalLayer* layer = [CAMetalLayer layer];
|
||
|
||
Util::PopulateBackendInfo(&g_Config);
|
||
|
||
if (g_Config.backend_info.bSupportsHDROutput && g_Config.bHDR)
|
||
{
|
||
[layer setWantsExtendedDynamicRangeContent:YES];
|
||
[layer setPixelFormat:MTLPixelFormatRGBA16Float];
|
||
|
||
const CFStringRef name = kCGColorSpaceExtendedLinearSRGB;
|
||
CGColorSpaceRef colorspace = CGColorSpaceCreateWithName(name);
|
||
[layer setColorspace:colorspace];
|
||
CGColorSpaceRelease(colorspace);
|
||
}
|
||
|
||
[view setWantsLayer:YES];
|
||
[view setLayer:layer];
|
||
|
||
wsi.render_surface = layer;
|
||
#endif
|
||
}
|