dolphin/Source/Core
2008-12-18 13:21:02 +00:00
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Common Some small emitter enhancements; I was originally planning on actually 2008-12-18 06:46:32 +00:00
Core add ppc disassembly to jit results viewer windowTurn the JIT into a class. Indentation cleanup will be in a separate CL, and the block cache will later be split out into its own class. Cannot detect any speed difference whatsoever - the games spend 99.9% of their time in already jitted code anyway. I have a good reason for doing this - see upcoming changes. 2008-12-18 13:21:02 +00:00
DebuggerWX add ppc disassembly to jit results viewer windowTurn the JIT into a class. Indentation cleanup will be in a separate CL, and the block cache will later be split out into its own class. Cannot detect any speed difference whatsoever - the games spend 99.9% of their time in already jitted code anyway. I have a good reason for doing this - see upcoming changes. 2008-12-18 13:21:02 +00:00
DiscIO
DolphinWX scons changes 2008-12-18 00:37:24 +00:00
VideoCommon Just a few spelling mistakes in both the DX9 and GL shader, probably won't change anything for games, but it's best to be correct in the code 2008-12-16 03:34:06 +00:00