mirror of
https://github.com/dolphin-emu/dolphin.git
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ae87bf9af5
This unit test compares ApprovedInis.json with the contents of the GameSettings folder to verify that every patch marked allowed for use with RetroAchievements has a hash in ApprovedInis.json. If not, that hash is reported in the test logs so that the hash may be updated more easily.
116 lines
5.6 KiB
XML
116 lines
5.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project>
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<Import Project="..\VSProps\Base.Macros.props" />
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<Import Project="$(VSPropsDir)Base.Targets.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{474661E7-C73A-43A6-AFEE-EE1EC433D49E}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VSPropsDir)Configuration.Application.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VSPropsDir)Base.props" />
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<Import Project="$(VSPropsDir)Base.Dolphin.props" />
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<Import Project="$(VSPropsDir)PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<!--This project also compiles gtest-->
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<ClCompile>
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<AdditionalIncludeDirectories>$(ExternalsDir)gtest\googletest\include;$(ExternalsDir)gtest\googletest;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /i /e /s /y /f "$(ProjectDir)\..\..\Data\Sys\" "$(TargetDir)Sys"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="Core\DSP\DSPTestBinary.h" />
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<ClInclude Include="Core\DSP\DSPTestText.h" />
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<ClInclude Include="Core\DSP\HermesBinary.h" />
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<ClInclude Include="Core\DSP\HermesText.h" />
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<ClInclude Include="Core\IOS\ES\TestBinaryData.h" />
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<ClInclude Include="Core\PowerPC\TestValues.h" />
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</ItemGroup>
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<ItemGroup>
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<!--gtest is rather small, so just include it into the build here-->
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<ClCompile Include="$(ExternalsDir)gtest\googletest\src\gtest-all.cc" />
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<!--Lump all of the tests (and supporting code) into one binary-->
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<ClCompile Include="UnitTestsMain.cpp" />
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<ClCompile Include="Common\BitFieldTest.cpp" />
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<ClCompile Include="Common\BitSetTest.cpp" />
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<ClCompile Include="Common\BitUtilsTest.cpp" />
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<ClCompile Include="Common\BlockingLoopTest.cpp" />
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<ClCompile Include="Common\BusyLoopTest.cpp" />
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<ClCompile Include="Common\CommonFuncsTest.cpp" />
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<ClCompile Include="Common\Crypto\EcTest.cpp" />
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<ClCompile Include="Common\Crypto\SHA1Test.cpp" />
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<ClCompile Include="Common\EnumFormatterTest.cpp" />
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<ClCompile Include="Common\EventTest.cpp" />
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<ClCompile Include="Common\FileUtilTest.cpp" />
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<ClCompile Include="Common\FixedSizeQueueTest.cpp" />
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<ClCompile Include="Common\FlagTest.cpp" />
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<ClCompile Include="Common\FloatUtilsTest.cpp" />
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<ClCompile Include="Common\MathUtilTest.cpp" />
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<ClCompile Include="Common\NandPathsTest.cpp" />
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<ClCompile Include="Common\SettingsHandlerTest.cpp" />
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<ClCompile Include="Common\SPSCQueueTest.cpp" />
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<ClCompile Include="Common\StringUtilTest.cpp" />
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<ClCompile Include="Common\SwapTest.cpp" />
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<ClCompile Include="Core\CoreTimingTest.cpp" />
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<ClCompile Include="Core\DSP\DSPAcceleratorTest.cpp" />
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<ClCompile Include="Core\DSP\DSPAssemblyTest.cpp" />
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<ClCompile Include="Core\DSP\DSPTestBinary.cpp" />
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<ClCompile Include="Core\DSP\DSPTestText.cpp" />
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<ClCompile Include="Core\DSP\HermesBinary.cpp" />
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<ClCompile Include="Core\DSP\HermesText.cpp" />
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<ClCompile Include="Core\IOS\ES\FormatsTest.cpp" />
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<ClCompile Include="Core\IOS\FS\FileSystemTest.cpp" />
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<ClCompile Include="Core\IOS\USB\SkylandersTest.cpp" />
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<ClCompile Include="Core\MMIOTest.cpp" />
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<ClCompile Include="Core\PageFaultTest.cpp" />
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<ClCompile Include="Core\PatchAllowlistTest.cpp" />
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<ClCompile Include="Core\PowerPC\DivUtilsTest.cpp" />
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<ClCompile Include="VideoCommon\VertexLoaderTest.cpp" />
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<ClCompile Include="StubHost.cpp" />
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</ItemGroup>
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<!--Arch-specific tests-->
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<ItemGroup Condition="'$(Platform)'=='x64'">
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<ClCompile Include="Common\x64EmitterTest.cpp" />
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<ClCompile Include="Core\PowerPC\Jit64Common\ConvertDoubleToSingle.cpp" />
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<ClCompile Include="Core\PowerPC\Jit64Common\Frsqrte.cpp" />
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</ItemGroup>
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<ItemGroup Condition="'$(Platform)'=='ARM64'">
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<ClCompile Include="Common\Arm64EmitterTest.cpp" />
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<ClCompile Include="Core\PowerPC\JitArm64\ConvertSingleDouble.cpp" />
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<ClCompile Include="Core\PowerPC\JitArm64\FPRF.cpp" />
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<ClCompile Include="Core\PowerPC\JitArm64\Fres.cpp" />
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<ClCompile Include="Core\PowerPC\JitArm64\Frsqrte.cpp" />
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<ClCompile Include="Core\PowerPC\JitArm64\MovI2R.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(CoreDir)DolphinLib.vcxproj">
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<Project>{D79392F7-06D6-4B4B-A39F-4D587C215D3A}</Project>
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</ProjectReference>
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<ProjectReference Include="$(DolphinRootDir)Languages\Languages.vcxproj">
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<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(ExternalsDir)Bochs_disasm\exports.props" />
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<Import Project="$(ExternalsDir)fmt\exports.props" />
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<Import Project="$(ExternalsDir)picojson\exports.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<Target Name="ExecUnitTests" AfterTargets="AfterBuild;CopyDeps" Condition="'$(RunUnitTests)'=='true'">
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<!--This is only executed via msbuild, VS test runner automatically does this-->
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<Exec Command="$(TargetPath)" />
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</Target>
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</Project> |