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116 lines
3.0 KiB
C++
116 lines
3.0 KiB
C++
// SPDX-License-Identifier: CC0-1.0
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#pragma once
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#include <cstddef>
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#include <list>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <enet/enet.h>
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#include "Common/CommonTypes.h"
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#include "Common/ENet.h"
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#include "Common/Thread.h"
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#include "Common/TraversalProto.h"
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namespace Common
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{
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class TraversalClientClient
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{
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public:
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virtual ~TraversalClientClient() = default;
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virtual void OnTraversalStateChanged() = 0;
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virtual void OnConnectReady(ENetAddress addr) = 0;
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virtual void OnConnectFailed(TraversalConnectFailedReason reason) = 0;
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virtual void OnTtlDetermined(u8 ttl) = 0;
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};
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class TraversalClient
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{
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public:
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enum class State
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{
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Connecting,
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Connected,
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Failure,
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};
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enum class FailureReason
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{
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BadHost = 0x300,
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VersionTooOld,
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ServerForgotAboutUs,
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SocketSendError,
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ResendTimeout,
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};
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TraversalClient(ENetHost* netHost, const std::string& server, const u16 port,
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const u16 port_alt = 0);
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~TraversalClient();
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TraversalHostId GetHostID() const;
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TraversalInetAddress GetExternalAddress() const;
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State GetState() const;
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FailureReason GetFailureReason() const;
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bool HasFailed() const { return m_State == State::Failure; }
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bool IsConnecting() const { return m_State == State::Connecting; }
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bool IsConnected() const { return m_State == State::Connected; }
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void Reset();
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void ConnectToClient(std::string_view host);
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void ReconnectToServer();
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void Update();
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void HandleResends();
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TraversalClientClient* m_Client = nullptr;
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private:
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struct OutgoingTraversalPacketInfo
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{
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TraversalPacket packet;
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int tries;
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u32 sendTime;
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};
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void HandleServerPacket(TraversalPacket* packet);
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// called from NetHost
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bool TestPacket(u8* data, size_t size, ENetAddress* from);
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void ResendPacket(OutgoingTraversalPacketInfo* info);
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TraversalRequestId SendTraversalPacket(const TraversalPacket& packet);
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void OnFailure(FailureReason reason);
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void HandlePing();
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static int ENET_CALLBACK InterceptCallback(ENetHost* host, ENetEvent* event);
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void NewTraversalTest();
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void HandleTraversalTest();
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ENetHost* m_NetHost;
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TraversalHostId m_HostId{};
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TraversalInetAddress m_external_address{};
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State m_State{};
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FailureReason m_FailureReason{};
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TraversalRequestId m_ConnectRequestId = 0;
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bool m_PendingConnect = false;
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std::list<OutgoingTraversalPacketInfo> m_OutgoingTraversalPackets;
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ENetAddress m_ServerAddress{};
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std::string m_Server;
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u16 m_port;
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u16 m_portAlt;
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u32 m_PingTime = 0;
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ENetSocket m_TestSocket = ENET_SOCKET_NULL;
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TraversalRequestId m_TestRequestId = 0;
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u8 m_ttl = 2;
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bool m_ttlReady = false;
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};
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extern std::unique_ptr<TraversalClient> g_TraversalClient;
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// the NetHost connected to the TraversalClient.
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extern ENet::ENetHostPtr g_MainNetHost;
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// Create g_TraversalClient and g_MainNetHost if necessary.
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bool EnsureTraversalClient(const std::string& server, u16 server_port, u16 server_port_alt = 0,
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u16 listen_port = 0);
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void ReleaseTraversalClient();
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} // namespace Common
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