iwubcode 3790c99a7d VideoCommon: add common spirv helper functions
Co-authored-by: tellowkrinkle <tellowkrinkle@gmail.com>
2022-06-24 17:52:31 -05:00

31 lines
824 B
C++

// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstddef>
#include <optional>
#include <string_view>
#include <vector>
#include "Common/CommonTypes.h"
namespace SPIRV
{
// SPIR-V compiled code type
using CodeType = u32;
using CodeVector = std::vector<CodeType>;
// Compile a vertex shader to SPIR-V.
std::optional<CodeVector> CompileVertexShader(std::string_view source_code);
// Compile a geometry shader to SPIR-V.
std::optional<CodeVector> CompileGeometryShader(std::string_view source_code);
// Compile a fragment shader to SPIR-V.
std::optional<CodeVector> CompileFragmentShader(std::string_view source_code);
// Compile a compute shader to SPIR-V.
std::optional<CodeVector> CompileComputeShader(std::string_view source_code);
} // namespace SPIRV